
Introduction
The game has been designed with the purpose that anyone can enter the world of "city builders" with simple mechanics to understand even if these games are not your thing.
Purpose
The goal of the game is to grow the city to the limits of the map, for that purpose the player must earn money by growing the population while has enough food and work to sustain it.
Every hour in the game will be calculated new income and movements of population, work and food, if you spend a lot of money you will have to wait "1 hour" to receive new income.
The game has been designed with the purpose that anyone can enter the world of "city builders" with simple mechanics to understand even if these games are not your thing.
Purpose
The goal of the game is to grow the city to the limits of the map, for that purpose the player must earn money by growing the population while has enough food and work to sustain it.
Every hour in the game will be calculated new income and movements of population, work and food, if you spend a lot of money you will have to wait "1 hour" to receive new income.
Patch Notes 0.10
[code]C:/Users/[your user]/AppData/LocalLow/pepeizq/pepeizq's Cities[/code]
Known bugs / things I want to do for the next patch:
I intended to make a bigger patch, but since I worked on the save / load game system I launched this small patch before doing other things.
Notes:
- Added option to delete saved games.
- Increased amount of money when new game starts.
- Fixed a bug in building rotation.
- Fixed another bug in save games, because of this all games prior to this version will not work.
[code]C:/Users/[your user]/AppData/LocalLow/pepeizq/pepeizq's Cities[/code]
Known bugs / things I want to do for the next patch:
- Fix water detection with large buildings.
- Redo the script of the vehicles, I do not like their behavior.
[ 2019-09-09 10:38:55 CET ] [Original Post]
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