
You'll find yourself in space with electronic music in the background, speeding on a long, never-ending platform on which you'll collect special blue points that serve as a digital currency in the game. For this currency, you'll be able to upgrade your ship to a new design and speed.
You'll be in control of a space vessel capable of flying above a special platform that enables you to fly. You'll begin with a regular ship and work your way up by collecting blue points and using them to upgrade your vessel. The vessel's speed will increase by each beaten level. In the background of each level, you'll hear a different pumped up electronic track.
Hey everyone!
For quite some time, I was working on most of Ongakken's projects, as on the company itself, alone. It was fun, but it was also exhausting. I was looking for a graphics design expert for some time, and some time ago, I finally found one!
Which is why today, I'd like to welcome Patrick, Ongakken's new partner, and graphics designer.
I did a few gigs with him before and found out that he's very good at what he does, and I want him in my company.
Patrick is working with me on Ongakken's upcoming game, RackJacker:
https://store.steampowered.com/app/1580410/
Thanks for the Steam Community's support during the development of Beat Rush!
Minimum Setup
- OS: ANY
- Processor: Intel(R) Pentium(R) G2030 dual-core 3GHz or a dual-core AMDMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Inter(R) HD Graphics 2GB or AMD Radeon 6870 HD
- Storage: 1 GB available space
Recommended Setup
- OS: ANY
- Processor: Quad-core Intel or AMDMemory: 4 GB RAM
- Graphics: Inter(R) HD Graphics 2GB or AMD Radeon 6870 HD
- Storage: 2 GB available space
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