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Drones are back! You can now build drone hangars and store one of three drone types: attack drone, mining drone, or rescue drone. Each drone has unique stats which can be upgraded individually. Apart from being able to send them to various missions, the attack drone can also be put to patrol mode to defend your station. This new mechanic introduces a whole new layer of depth to the combat system.
The galaxy is now more interesting than ever. Procedurally generated missions will appear on the galaxy map. You can send out drones to complete these missions and collect the rewards. Each mission type requires a specific drone type. That means if you want to be able to complete a rescue mission, you need a rescue drone. Each mission type will have its unique set of rewards. This will hopefully encourage the player to have all kinds of drones available.
Each node on the galaxy map with population is considered a galactic authority. You can now view your relationship levels with each of these authorities and make your moves accordingly. Each relationship level will unlock unique actions you can take. For example, if you have a great relationship with a galactic authority, you can ask for some money or even receive some highly classified missions. Having a poor relationship level, on the other hand, will unlock some shady options and make it really difficult for you to get visitors from that specific node.
With the ever-increasing amount of buildings available, it got really hard to navigate through the build menu. That's why we decided to do a little rework. Now you can scroll through the build menu vertically instead of horizontally and can also pick subcategories to pinpoint the building you need. Some buildings have also been recategorized.
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