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A modern retro adventure game filled with magic, secrets and exploration!

Alwa’s Legacy is a modern retro game full of dangerous dungeons, magical items and ancient secrets. By upgrading your magic, any way forward is right in this non-linear adventure game full of exploration.

Customize how you play

  • With our upgrade system you can choose how you want to play - Explorative, offensive or strategic. It’s your choice!

Exploration is rewarded

  • Don’t leave any stone unturned, the world of Alwa is filled with secrets and finding them requires you to explore and solve puzzles

A non-linear experience

  • Combining exploration and different item upgrades allows you to find your own way through this adventure

Looks and sounds amazing

  • Enjoy crisp pixel-art combined with modern effects as well as a soundtrack made by chiptune extraordinaire RushJet1

A challenge awaits

  • Quick reflexes are needed to navigate through the many challenging rooms and with easy-to-change settings anyone can enjoy Alwa’s Legacy
Alwa's Legacy
Elden PixelsDeveloper
Elden PixelsPublisher
2020-06-17Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Very Positive (445 reviews)
Public Linux Depots:
  • Alwa's Legacy Depot Linux [1006.63 M]
Patch #2 is now live!

Hello!

Patch #2 is here and bringing you lots of small improvements. We've reworked our controller scripts so hopefully they should work better now. Here's the changelog:

2020/07/08 - changeset 6973

General

  • Implemented new animation for Demon enemy making it easier to see when you can attack them
  • Screenshake now triggers properly during lowering water cutscene at Rose Altar and bossfight in Sylvan Temple
  • Boss-jingle now plays as intended in Gloomy Cellar
  • Cohen will now always say his introduction dialogue the first time you talk to him
  • World spawned bubbles can no longer spawn inside of Zoe
  • Wall and ceiling spikes now damages Zoe even if she has her shield ability active
  • Assist mode will no longer spawn you in Vampire rooms
  • Updated DisBlock graphics in Gloomy Cellar
  • After defeating Sir Pent, Zoe is invulnerable to prevent her from dying on the spikes after defeating the boss
  • Trapper projectiles glow now fades out upon impact
  • Demon glow now fades out upon death
  • Keydoors glow now fades out when opened
  • Torches interaction prompts are lowered to make it more clear what you're interacting with
  • Updated Torne's animations
  • Rovio now plays take damage sound when they are attacked
  • Bats glow now fades out upon death
  • You can no longer enter dungeon doors while standing on a bubble
  • Sander projectile now breaks on camera transition
  • Pacifist Mode rose UI now fades out with the rest of the UI
  • Zoe's staff now changes color depending on which magic you have equipped
  • Boss items no longer triggers doors when in Pacifist Mode
  • Entering doors now feels more consistent even when jumping into them
  • Information popup now appears above the black fadeout
  • Entering and exiting the Pacifist Mode select screen now plays a sound effect
  • Cleaned up graphical errors in multiple levels
  • Remapping should now work better for more controller types

Bug Fixes

  • Alferd is now properly aligned with the chest
  • Sander no longer lifts off the ground when attacking
  • Bombwall in Central Alwa now explodes in the correct order
  • Barrels no longer play landing sounds after being destroyed
  • Guardian no longer plays burn sound if they've been defeated
  • Music no longer clips or jumps when transitioning from intro to loop
  • Health pickup lo longer falls through cloud tiles
  • Zoe sprite no longer shakes in the elevator between Town of Westwood and Castle Gardens
  • Skeleton no longer collides with Rovio
  • Fixed bug where you couldn't rebind controller inputs
  • Pausing the game for a long time no longer causes it to freeze or crash
  • Vicar bridge event will no longer trigger twice after returning
  • Book cutscenes now shows the Items tab being selected instead of Map
  • Block no longer breaks during screen transitions if the player is on top of it
  • Player color now stays the same when picking up boss items
  • In the bridge Vicar cutscene, Zoe no longer overlaps the boxes
  • Demon door sound effects are no longer delayed
  • Town doors animations now look correct
  • Picking up boss items while on a bubble no longer causes the animation to play in the air
  • Mire Chimney no longer plays a door sound
  • Tiny altar cutscene in Valley now moves the parallax correctly
  • Health Pickup sprites are no longer cut off
  • Fadeout in the defeating Vicar cutscene no longer flashes
  • Spikeblock no longer breaks when passing Valo, Inhaler and Torne
  • Protector can no longer damage you after theyve been defeated
Thanks everyone for playing!

All the best,
Elden Pixels

[ 2020-07-08 13:45:03 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics or better
  • Storage: 903 MB MB available space
GAMEBILLET

[ 6513 ]

2.40$ (84%)
4.65$ (53%)
16.39$ (18%)
4.21$ (89%)
8.19$ (18%)
17.57$ (71%)
13.02$ (13%)
3.57$ (88%)
5.03$ (16%)
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3.75$ (85%)
2.00$ (90%)
5.38$ (82%)
4.37$ (78%)
13.95$ (30%)
17.55$ (12%)
26.65$ (11%)
3.17$ (84%)
8.78$ (12%)
8.39$ (16%)
2.50$ (90%)
4.39$ (91%)
6.25$ (75%)
16.79$ (16%)
2.98$ (85%)
9.68$ (61%)
16.79$ (16%)
5.87$ (16%)
3.57$ (55%)
5.72$ (81%)
GAMERSGATE

[ 4480 ]

2.5$ (50%)
5.0$ (75%)
2.25$ (85%)
2.5$ (75%)
2.6$ (80%)
6.0$ (80%)
1.28$ (91%)
0.64$ (87%)
2.0$ (90%)
1.98$ (67%)
7.5$ (75%)
4.5$ (85%)
2.0$ (80%)
0.56$ (81%)
0.56$ (81%)
4.5$ (70%)
2.5$ (75%)
2.5$ (75%)
6.25$ (75%)
1.02$ (87%)
0.6$ (91%)
2.25$ (85%)
1.7$ (91%)
1.75$ (75%)
8.99$ (55%)
5.0$ (75%)
17.99$ (40%)
0.43$ (91%)
1.0$ (90%)
0.94$ (81%)
MacGamestore

[ 2953 ]

1.24$ (75%)
1.99$ (87%)
6.99$ (72%)
7.29$ (44%)
1.99$ (80%)
11.24$ (55%)
1.42$ (93%)
1.98$ (80%)
1.09$ (84%)
73.99$ (8%)
2.99$ (70%)
13.99$ (7%)
1.89$ (87%)
28.89$ (52%)
1.19$ (76%)
0.79$ (89%)
3.74$ (75%)
3.99$ (80%)
13.49$ (55%)
1.10$ (84%)
9.49$ (5%)
14.89$ (75%)
2.49$ (83%)
0.79$ (84%)
3.49$ (65%)
42.49$ (15%)
3.39$ (92%)
4.99$ (88%)
13.99$ (7%)
1.19$ (88%)

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