Kick Ass Robot Annihilating Fun!
Welcome to an 80’s neon future inspired first-person cyber shooter. The year is 2024 and you are Commander James Moses, a Space Ranger. Your mission: destroy the robot death army, rescue the Robodudes and save the world!Select your weapon and use your skills to face down a tidal wave of rogue robots... in this retro homage to Arcade classics such as Battlezone, Berzerk and Robotron. Frantic gameplay, an array of loud and destructive weaponry - you must cheat death at every turn!
Key Game Points
- Fast-paced First Person Combat
- A neon-drenched vector world unlike any other
- An armoury of loud and heavy weapons
- 9 World Zones to liberate, all with their own unique environments and enemies to annihilate
- Open development with regular updates
- A wonderful original soundtrack
- Arcade shooter gameplay; where the only things that matter are your game skills and the high-score table!
Our Promise
- Zero micro transactions – no hidden charges
- Regular developer feedback - additional updates will continue post-launch with new game worlds, weapons and enemies planned
Rescue the Robodudes!

These little friendly robots are being wiped out, liberate them and help save their planet.
Stop the Bezerkers!

A hostile race of robots whose sole purpose is to destroy and colonize. It is likely that your home planet will be a future target, they must be stopped!
-Health Pickup different colour on Radar
-Message Status show on level select
-RoboDude Status show on level select.
-Lag added to enemy Leading.
-Lag added to hitscan projectiles
-Few seconds grace period on death.
-More pickups spawned after death.
-Health spawn frequency increased
-Pickup Respawn time reduced
-Pickups hang around even longer
-Slight increase in shotgun range
Note. the lag means that as long as keep moving and changing direction enemies will not hit you.
-Health Pickup different colour on Radar
-Message Status show on level select
-RoboDude Status show on level select.
-Lag added to enemy Leading.
-Lag added to hitscan projectiles
-Few seconds grace period on death.
-More pickups spawned after death.
-Health spawn frequency increased
-Pickup Respawn time reduced
-Pickups hang around even longer
-Slight increase in shotgun range
Note. the lag means that as long as keep moving and changing direction enemies will not hit you.
Minimum Setup
- OS: Ubuntu 15.10
- Processor: SSE2 instruction set supportMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: DX9 (shader model 2.0) capabilities
- Storage: 700 MB available space
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