The Diona species has evolved to spread three nymphs when their bodies are destroyed. One of these nymphs contains the brain, which is player-controlled. After ten minutes, that nymph can reform into a new Diona with the previous Diona's brain and memories. The shadow anomaly is a creepy yet mostly harmless anomaly ripe for studying; just don't listen to the whispers for too long. As well as several botany tweaks from the process of plant clipping to death nettle nerfs.
Patch Notes
Additions
- A new chest scar marking is now available to humans and dwarves.
- New "tailed" hair.
- Detectives are now supplied with a box of evidence markers, useful for marking evidence at a crime scene.
- Massban Flag has been added to admin ranks
- Diona are now able to split into three nymphs on death, and will control one of them. The controlled nymph is able to reform into a new Diona after some time.
- Diona nymphs, small cat-like creatures, several of which make up a Diona.
- New lobby art (of an Air Alarm blueprint).
- Added new covers for the medical, security, and science guidebooks
- Sound effects have been added for writing on paper.
- Fax machines can now print text files from your computer.
- Added an advanced remote signaler, with a range of 30 tiles.
- Darkness is coming. A new shadow anomaly was added.
- Drink bottles can now be opened and closed from the verbs menu, and some have been given tamper-evident seals.
- Medical berets added to MediDrobe
- Can now "tearfully smile" with the text emote :') and similar variants
- Can now "wink" with the text emote ;) or ;]
- Autolathes may now make empty air tanks.
- Buyable Janitorial Trolley!
Tweaks
- Plants need to grow a bit before being sampled.
- Seeds from sampled plants now inherit the sampled plant's health to discourage excessive sampling.
- Diona now combust into flames upon being hit with significant heat damage.
- t-ray scanners can now penetrate carpets and puddles
- The firefighting door remote now has access to atmos doors.
- Nuke has some more blinkenlights now.
- Reduced energy shield's hp from 150 to 100.
- Holosigns can now be placed at range. No more being eaten by force fields!
- The anomaly synchronizer consumes much less power, and no longer causes the anomaly pulses when powering down.
- Remote signallers are now limited to a 15-tile radius
- Microwaves now tell you how much time is left when cooking.
- Microwave UI enhancements.
- Advanced topical meds now cost significantly less chemicals
- Plague Doctor's hat and Witch hat (with red hair) have tag "Hides Hair"
- All hoods have tag "Hides Hair".
- Added more ways to "cry" with the emote :'( and similar variants.
- You can now inspect people's ids and health through glass if you are within the details range.
- Deathnettles are no longer able to bypass armor and don't do as much damage.
- Resprited the CE's jetpack.
- Ethylredoxrazine is more effective at treating drunkness.
- Stun batons and stun prods now display their hits remaining.
- Ammo is now tipped!
- Lowered Reoccurence Delay for Ion Storm.
Fixes
- Toned down the newton cradle and added it to the bureaucracy crate for bored accountants.
- EVA and paramedic suits now play sound when putting a helmet on.
- Tails now stop wagging on crit.
- Diona nymphs aren't deleted immediately after spawning anymore.
- Fix some rounding issues with complex chemical reactions.
- Damaging stacked glass sheets now gives an appropriate amount of glass shards.
- Thindows no longer duplicate glass when broken.
- Fixed disposals bins not automatically flushing after an item was inserted.
- Death Acidifier implants not deleting items when activated
- Disablers now fit inside the suit storage slot.
- Microwaves UI now uses prediction for user inputs.
- Alternate ammo now has the proper appearance when spent.
- Fix decal error spam in the console due to a missing overlay.
- Item size cannot be misinterpreted now.
- Door remotes no longer have their 5G signals absorbed by mobs, machines, or Ian's cute butt.
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[ 2024-02-19 11:36:11 CET ] [ Original post ]