This week brings a lot of new content. There are a bunch of new grenades available to both security officers and syndicate agents. Atmos has been rebalanced in various areas, such as destroying pipes, turning gas into a liquid, and removing the plasma gas miner. New DNA additions have created additional ways to uncover a crime scene, and many more additions, fixes, and quality of life improvements.
Patch Notes
Additions
- Added Poppy the Safety Opposum!
- Chemistry now has vials, similar to bottles but are much more durable.
- Added brother of cak - bread dog! 5 cognizine, sausage bread, animal heart, cooked spaceshrooms and 15 second in microwave = bread dog.
- A variety of chemicals can now be decomposed via electrolysis or centrifugal force.
- Added 9 new cargo bounties!
- Lawyers, librarians and reporters now spawn with a luxury pen in their PDA.
- Scientists can now fabricate faux grass planet and ice tiles with a tier 2 civilian services research! They're just as good as the real thing, while being removable.
- Added tear gas grenades to the SecTech and security belts, use them to control riots.
- Added smoke grenades to the syndicate uplink for 1 TC, they create a large smoke cloud to provide cover for your heinous activities.
- Smaller explosions now make a distinct sound compared to larger ones.
- You will now hear a reverbed explosion sound effect for explosions that are far away from you.
- Explosion visuals now last slightly longer
- Added 2 new artifact effect: attraction and repulsion
- Added hypodart into uplink. It is capable of piercing armor and injecting up to 7u reagents.
- Added the electrolysis unit and the centrifuge. These will be used for chemistry in the future.
- Chaplains can smack their bible on water to create holy water.
- Added Charges information to action tooltips for actions with charges
- Added commands to upgrade actions.
- Added the Action Upgrade System - used to upgrade specific actions!
- Crusher Glaives can be made with the Salvage Weapons technology.
- Discord bot Changelog now includes hyperlinks to the PRs.
- Extended emergency nitrogen tanks can now be found on the station.
- Added gas condensers. These machines are available at the circuit imprinter and can convert gases into liquids. Tasty!
- Incendiary grenades, Shrapnel grenades, Cluster grenades and the Slipocalypse ClusterSoap are now available in the syndicate uplink, clowns also get a Clusterbanana in their uplink.
- Stinger grenades and ClusterBangs are now available in sectech.
- A new type of grenade has been developed, these grenades release a spray of bullets instead of exploding: Shrapnel grenade, Stinger grenade and Incendiary grenade.
- Added a new "uneven" hair style.
- Ninjas and Nukies now get new sprites for their pinpointers.
- RD now has a custom-made lab coat.
- Added the ability to toggle on and off the Discord Rich Presence.
- Added a General settings tab, and moved a bunch of options into it.
- You can drag items out of the inventory window to drop them on the ground.
- CentCom has begun unceremoniously plucking Mothroaches out of Maintenance and selling them to nearby Space Stations after the discovery that they make decent pets.
- Added the artifact crusher to research! Crush things today!
- Added info to botany guidebook entry.
- Familiar Garbs may now appear as maintenance loot.
- Added yellow tinted jensen glasses that may show up in maints from time to time.
- Beer goggles can now scan solutions.
- Added cosmetic sunglasses to the clothesmate.
- Arrivals is now stationed on a planet.
- Added 4 new HUD themes: Plasmafire, Slimecore, Clockwork, and Retro.
- Hardsuit helmets added to chameleon menu
- Added black gloves to the clothesmate
- Added two eye scar markings for humans and dwarves.
Tweaks
- Opossums have received some new sprites. Old sprites are still available to be spawned in by admins.
- Everyone can toggle fire alarms now, not just atmos.
- Resprited the Kammerer, Double-Barrel, and Enforcer shotguns using sprites courtesy of /tg/station.
- Chefs get black pepper packets in their lockers.
- Crayons boxes now hold a white crayon.
- Chasms no longer spawn on lava expeditions.
- Borgs can wear hats now. Time to get festive!
- Cyborg jobs now start with a positronic brain.
- Artistic toolboxes now have a filled variant that can be found in maintenance occasionally.
- The flare gun now explodes, damages and stuns the player when used with wrong ammo
- Open tanks will no longer make noise at very low release pressure.
- Soap and rags can be used to clean evidence off of items, but leave evidence of their own..
- Melee weapons that deal blunt/slash/pierce damage transfer DNA
- Implanters, syringes, hyposprays, medipens, and cigarettes transfer DNA.
- Gibbed body parts contain their victim's DNA.
- Reptilians no longer innately take 30% less heat damage.
- Mercury poisoning now causes stuttering.
- Acidifier now has a sprite effect.
- Mothroach crates are now twice as expensive
- Explosive banana peels are now more dangerous.
- Plasma and tritium fires spread more slowly and are now more survivable.
- Cybersun and centcom pens can now edit stamped paper.
- Some jetpacks can be now worn in more slots.
- Added fill visuals to Hot Chocolate
- Pill canisters are slightly better than cig packs, go talk to the chemists.
- Sec belt holds sidearms and sidearm ammo.
- The syndie holster now holds the guns you always wanted it to.
- Jar now fills.
- Cig Cartons are slightly smaller.
- Cigar cases can now hold Small items.
- Pipes now have slightly bigger bowls! (30u)
- Long guns are now actually long.
- syndicate pens now come in suitably sized discarding boxes.
- Mops are now larger!
- Defibs are now larger!
- Mayo Jar is bigger (50u)
- Tritium and frezon can once again be sold for profit.
- Removed Senior Researcher, Senior Engineer, Senior Physician, and Senior Officer.
- Pumps, vents, scrubbers, and heaters now work faster.
- Pacified players can no longer throw dangerous objects such as spears, bolas, and bottles.
- Stations no longer produce limitless plasma. Plasma refills can now be ordered at cargo.
- Removed the Handheld Electrical Propulsion technology and its associated item, tasers, from research.
- Syndicate duffel bags heavily protect their items from explosions, and regular bags have minor protection.
- Musician and Bartender now have cosmetic sunglasses.
- The modernized HUD theme has been renamed to "Eris."
- The default HUD theme is now Classic. The old default HUD theme still exists under the name
- The kobold ear marking has received a new sprite.
- Emergency light radius and energy is now much lower.
- Emergency lights no longer make sound
- Pipes now leak their contents when destroyed. Make sure to drain pipes before removing them.
Fixes
- Ejecting a tank from a canister will now try to put it in your hand first.
- Fix map boundaries not pushing you back.
- The guidebook now shows you if a chemical's recipe needs an alternative mixing method, such as a chaplain's blessing or electrolysis.
- Fixed spray nozzle not getting ammo from the back pack tank.
- A dying person's Last Words can no longer be sent to radio channels.
- Fixed secret doors not requiring metal rods
- Fix arrivals fog not actually blocking, no more free roaming.
- Incapacitated mobs can no longer be shoved for a speed boost.
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[ 2023-12-18 12:46:21 CET ] [ Original post ]