




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
-- Fixed Linux folder path, causing desync between Steam Deck and windows. -- Fixed bug where sometimes after an event and an upgrade your unit starts giving shield to the enemy. -- Fixed unit never coming back after using Vanish/Hatch skill when on Hardcore mode. -- Fixed UI on ultrawide screens for the Shop, Unit Draft, Event, Victory Screen and more. -- Fixed Random Hero not having score. -- Fixed dupe Demon Hunter double portrait at the Crypt. -- Fixed being able to put units on the Bench right after the battle ended. -- Fixed Warlock's Fireball + card Puppetry interaction on the first turn causing the skill to not work properly. -- Fixed Traps appearing as random heroes. -- Fixed event Pick A Card, Any Card's text in Brazilian Portuguese. -- Enabled Event Dragon Egg on the 3rd circle. -- Hero upgrade will now have at least one option from the already upgraded paths. -- Reworked units' page in the Compendium. -- Unit ailment icons now have a red ring instead of a green ring. -- If you lose on the 4th circle you still unlock the next corruption level. -- (warning) Event Netherbank will be reworked in the next patch. -- Overall buff to Decay. -- Weekly Hero's start Corruption is now based on the max Corruption you reached with your other Heroes. -- Finished updating old skills' artwork. -- Golem's Purpose Skill is now named Hit Me. -- Hit Me Skill is now named Potential Energy. -- Pump It Up Skill is now named Spiritual Vigor. -- Thug Destroy Skill is now named Unleashed. -- Racing Dog Skill is now named Speedster. -- Rally Howl Skill is now named Nightmare Howl. -- Headbutt Skill is now named Bodyguard. -- Alarm Bark Skill is now named Rapidfire. -- Skoll Skill is now named Feral. -- Hati Skill is now named Moon Essence. -- Wolfdregil Skill is now named Wolfstep. -- Wolfdregil+ Skill is now named Precision Shot. -- Wulfstan Skill is now named Shush. -- Wulfstan+ Skill is now named Self Protection. -- Started revamping units' descriptions in the Compendium, will be adding more files with time. -- Edited some events' text for length. --Added Card Rotting Touch (Nightshade). --Added Card Necrotic Blast (Nightshade). -- Changed card Spiked Shield cost from 3/3 to 2/2. -- Changed Skill Vanish, now if it's an ally they will reappear after the duration. -- Changed Card Malevolence type from Spell to Ailment. -- Changed Card Poison Dart type from Spell to Ailment. -- Changed Card Amputate multiplier from 10/15 to 5/7; cost from 2/2 to 0/0. -- Changed Card Acid Rain value from 15/25 to 20/30. -- Changed Alliance Toxic value from 3 to 5. -- Changed Card Hit Job gold gain from 10/10 to 15/20, Might from 75/125 to 100/150 and duration from 2/3 to 1/1.
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