





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
The demo has been updated! Changelog: ## [0.2.3] - 7th September 2020 ### Added - Re-added bombs to players arsenal - Ability to test out control scheme on the control rebind screen - Barrel/aileron roll spin effect & sound - Sound effect for when items appear ### Changed - Tweaked the ships muzzle flash sprite so it's not tinted green - Renamed 'Missile' item to 'Micro Missile' - Reverted the change to the banking speed, banking gives you a speed boost again, but doing a full roll will give a greater boost in a 'dash' style - Level 1's gate now opens when shot instead of when approached - Easier to deflect bullets when rolling - Speed boost when rolling has been re-enabled - Map screen has the beginnings of branching path functionality, and also displays the highscore for each level - Items/powerups have new visuals which should be easier to identify - Modified some of the enemy placements in both stages to balance things out a bit more, I will continue to refine levels as development continues ### Fixed - Disabled pause menu when player death sequence plays - Second boss's life bar should now output the correct value - Movement controls should now work on the menu items - Weird bug where default keyboard controls and custom controls were getting mixed together should be fixed
[ 6081 ]
[ 1481 ]
[ 2067 ]