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"The Yadakk are well known for their interest in both art and education, often building museums and schools in their trade hubs. Of course, most art and education revolve around bartering skills and Khamelk husbandry."
Hello Polytopians,
In a continuation of our weekly updates, wed like to tell you more about the Ydakk! Molded by a harsh existence through a nomadic lifestyle on the Khalee Plains, the Ydakk became merchants famed for their elaborate trade network. These jovial merchants are always ready for a good deal, great stories, and a life full of adventure.
They ride the steadfast Khamelk:
And eat the juicy Khizuz:
The Ydakk begin the game with the Roads technology, allowing a level of flexibility and growth options unavailable to other tribes early on. Since roads double the movement of units that use them, its possible to get a Knight to move 6 tiles in one turn!
In addition to the convenience of a movement bonus, roads will allow you to connect your cities to the capital. Doing so provides 1 population in the capital, and 1 population in the connected city, allowing your capital to grow extensively as long as you keep conquering and connecting cities! On the first turn of the game, its also possible to build a road immediately out of your capital, allowing your initial warrior a chance to get a head start on finding another city or possibly a ruin!
If you want a tribe that uses roads as the backbone of an empire or military force, or just want a tribe that will take you to the ends of the Square on the back of a Khamelk, then the Ydakk are the tribe for you!
-Zoythrus
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