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Visual The last update actually caused the arms to keep rotating sometimes, so I had to go back one build, but that was fixed (more like I spent days trying to fix the script and eventually I just deleted everything and started a completely different script). Also the position of the arms and how much they stretch is looks better, before the arms would never stretch fully, now they do, but still isnt perfect. And its also better for people that fight with their arms hanging low and throwing uppercuts feels better as well.
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