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Apologies for the absence, I had some issues with Unity(the software I use to develop) and have been working on new maps and a few other updates.
This update is slightly bigger than usual, so let me know if there are some bugs.
Visuals
Added 3 new maps. One looking like the arena from DBZ(only look likes it, please dont sue me), then on a rooftop and a more zen one in the snow.
Added option to remove bruising.
Gameplay changes
Decreased knee strike speed for opponent when player is going for a takedown.
Bugs fixed
Found a good balance for when the opponents try to get up from the ground, sometimes they would suddenly inflate to a stand up position or sometimes they would get stuck on the ground looking like turned over turtles. Sometimes they still levitate up, but its much less now.
Sometimes opponents would fall to the ground with their arms or legs in unnatural positions, now they fall much more realistically, and it feels much more satisfying to knock them out.
Next update I plan to maybe add a cinema or scary map, will see, then fix the Leaderboard and make the opponent dizzy effect more realistic.
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