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New game build out. (osxbuild1.0.478, windowsbuild1.0.324, linux build 1.0.433) fixes: - after using the Flush the objectives on the top right remain unchanged. The in game objective is updated but the list does not reflect the change. - freeze escalation count in breach house - switch HPA pmc spawn HVT location label to cleared label - escape key not bringing up modal menu in npc phase - crash when audio device creation fails - game over screen continue text hard to see - reduce background audio memory usage - reduce dialog animations memory usage
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