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In Core Defense you will ...

  • Enjoy hundreds of hours of challenging gameplay
  • Play in short sessions of under an hour or binge for hours on end
  • Discover different rewards with every run
  • Explore many different playstyles and strategies
  • Loose yourself in the addictive loop of reward, build, battle, repeat
  • Blissfully despair at the many challenging difficulty levels
  • Unlock dozens of quirky and elusive achievements
  • Share exportable infographics about your runs
Core Defense: Prologue
ehmprahDeveloper
ehmprahPublisher
2020-03-20Release
🎹🖱️ Keyboard + Mouse
Very Positive (212 reviews)
Public Linux Depots:
  • Core Defense: Prelude Linux [204.6 M]
"Endless Finetuning" Patch Notes 1.8.1

Game Description Image

NOTE FOR PRELUDE USERS: Please keep in mind that you have to purchase the full game to enjoy everything in this patch:
https://store.steampowered.com/app/1203360/Core_Defense/
The endless mode turned out to be too easy and this patch is making it
harder and brings a bunch of balancing changes and bugfixes. Please note that
your highest wave record will be reset so we can set new records!

Changed

  • Increased the health scaling for the endless mode[/*]
  • The flawless bonus is now only denied if mobs escape[/*]
  • Increased chance of rolling shooting mobs by 15%[/*]
  • Removed [u]Keep it cool[/u] module and enabled it by default[/*]
  • Updated Chinese, German and Indonesian translations[/*]
  • [u]Giant Shielder[/u] shield percentage 15% 10%[/*]
  • [u]Melter[/u] default target preference is now random[/*]
  • [u]Disruptor[/u] rarity common rare[/*]
  • Further reduced the maximum amount of explosion particles[/*]
  • Reverted the health scaling nerf from last patch (back up by 5%)[/*]
  • [u]Hardened Core[/u] damage reduction 15% 12%[/*]
  • Increased base health for all colossal mobs by 10%[/*]
  • Added background for the reset build button[/*]

Fixed

  • You can no longer gain the [u]Unblocked[/u] achievement after gaining walls through core modules[/*]
  • The game will no longer sometimes crash when the [u]Sniper[/u] is destroyed[/*]
  • Upgrades gained through [u]Salvage[/u] are now discovered in the compendium[/*]
  • Mob kills can no longer be negative and break the pacifist bonus and achievement[/*]
  • The [u]Registrar[/u] achievement no longer unlocks too early[/*]
  • The amount of runs played is now properly counted again[/*]
  • Tower deaths are now properly counted for the highscore graphic[/*]
  • You can no longer drag walls which have a tower on it[/*]
  • Fixed GSOD for mac users[/*]
  • There now is a boss wave with the [u]Colossal Penetrator[/u][/*]

[ 2020-08-20 18:06:25 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12.04. Fedora 21. Debian 8 or later
  • Processor: Dual Core 2 GhzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Dedicated graphics card
  • Storage: 300 MB available space
GAMEBILLET

[ 5613 ]

34.59$ (42%)
17.75$ (11%)
8.39$ (16%)
8.38$ (16%)
24.59$ (18%)
4.79$ (76%)
5.87$ (16%)
18.93$ (24%)
4.00$ (80%)
5.03$ (16%)
16.57$ (17%)
1.98$ (80%)
3.39$ (89%)
7.44$ (17%)
12.42$ (17%)
5.03$ (16%)
7.56$ (24%)
16.39$ (18%)
3.00$ (85%)
5.03$ (16%)
15.14$ (24%)
1.29$ (87%)
16.57$ (17%)
33.17$ (17%)
9.33$ (38%)
5.98$ (80%)
50.98$ (15%)
3.00$ (80%)
16.57$ (17%)
12.59$ (16%)
GAMERSGATE

[ 1729 ]

5.39$ (55%)
30.0$ (50%)
3.75$ (75%)
0.44$ (56%)
6.3$ (82%)
1.5$ (70%)
1.01$ (49%)
0.68$ (91%)
3.4$ (83%)
1.75$ (75%)
0.56$ (81%)
8.39$ (44%)
3.75$ (62%)
6.0$ (80%)
13.49$ (46%)
1.13$ (96%)
2.55$ (85%)
1.5$ (62%)
12.0$ (60%)
1.05$ (85%)
5.0$ (50%)
2.55$ (87%)
4.5$ (85%)
7.2$ (80%)
6.3$ (70%)
2.0$ (90%)
3.0$ (70%)
3.38$ (66%)
3.0$ (50%)
6.25$ (75%)
MacGamestore

[ 4683 ]

5.99$ (85%)
9.09$ (85%)
1.71$ (91%)
6.99$ (77%)
1.19$ (88%)
1.24$ (75%)
1.10$ (93%)
10.99$ (63%)
1.99$ (87%)
2.48$ (83%)
1.99$ (80%)
1.19$ (94%)
5.49$ (82%)
8.99$ (10%)
51.49$ (26%)
1.42$ (93%)
2.99$ (75%)
3.89$ (81%)
2.49$ (75%)
1.19$ (88%)
2.89$ (86%)
1.19$ (87%)
0.79$ (89%)
1.99$ (85%)
1.19$ (88%)
0.79$ (89%)
3.99$ (73%)
3.99$ (90%)
2.49$ (88%)
1.19$ (76%)

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