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In Core Defense you will ...

  • Enjoy hundreds of hours of challenging gameplay
  • Play in short sessions of under an hour or binge for hours on end
  • Discover different rewards with every run
  • Explore many different playstyles and strategies
  • Loose yourself in the addictive loop of reward, build, battle, repeat
  • Blissfully despair at the many challenging difficulty levels
  • Unlock dozens of quirky and elusive achievements
  • Share exportable infographics about your runs
Core Defense
ehmprahDeveloper
ehmprahPublisher
2020-07-30Release
🎹🖱️ Keyboard + Mouse
Mostly Positive (334 reviews)
Public Linux Depots:
  • Core Defense Linux [232.69 M]
"Rockets in a pod" Changelog 2.1.0

I've been a bit busy working on my next game, which will be announced today but of course I've also worked on Core Defense. Here's the new patch I hope you like it. Do share your opinion on it and let me know what you think!

Added

  • Added brightness slider to the settings
  • New tower *Rocket Pod*: Randomly shoots AOE rockets which slow enemies.
  • New rare upgrade *Storage* for *Ion Cannon* and *Hammer*: Can reload multiple shots which carry over to the next wave
  • New rare upgrade *Status Immune* for *Sunbeam*
  • Added option to skip details while choosing rewards
  • New players can now get a prebuilt maze to start with
  • Purchases on mobile are now cached for a week, enabling offline access
  • Added increase and decrease buttons for the difficulty selection

Changed

  • All abilities have been reworked and now hit all targets on the map and require no manual targeting; *Radiate* now radiates enemies instead of spawning zones, *Explosive* only deals half the damage.
  • You can now see the daily highscores (but not the details) before playing
  • Reduced spawn rate for *Kamikaze* by 20%
  • *Executioner Damage* upgrade stacks 15 >> 25, damage 12 >> 10
  • Reduced XP necessary for level up by ~ 25%
  • Increased settings slider size for easier interaction on mobile
  • The game speed button is now visible during the build phase
  • New games now have the last used mastery page preselected
  • Rewards to choose from are now sorted by type
  • Reworked M7: the angry mobs button was removed, instead the effect is active all the time when using this mastery

Fixed

  • Fixed mastery point notification appearing after level 25
  • Fixed an exploit where you could immediately finish the wave
  • Overlays now close properly when you click below the close button
  • Fixed description and details for *Less is More*
  • The second core in *Duality* supercharge now properly has vision
  • Damage dealt now is properly displayed again

[ 2021-06-01 09:01:20 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12.04. Fedora 21. Debian 8 or later
  • Processor: Dual Core 2 GhzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Dedicated graphics card
  • Storage: 300 MB available space
GAMEBILLET

[ 6425 ]

7.54$ (16%)
4.48$ (78%)
16.79$ (16%)
9.60$ (84%)
13.17$ (78%)
8.39$ (16%)
5.87$ (16%)
1.56$ (84%)
5.03$ (16%)
12.59$ (16%)
4.39$ (91%)
8.19$ (18%)
3.93$ (21%)
15.11$ (24%)
6.73$ (78%)
33.17$ (17%)
16.79$ (16%)
2.74$ (73%)
16.34$ (18%)
2.36$ (84%)
42.45$ (15%)
5.03$ (16%)
8.67$ (71%)
7.50$ (75%)
16.34$ (18%)
16.18$ (73%)
8.00$ (60%)
4.77$ (84%)
8.08$ (73%)
2.97$ (77%)
GAMERSGATE

[ 3784 ]

1.11$ (91%)
15.07$ (50%)
2.63$ (74%)
2.25$ (77%)
0.72$ (91%)
1.02$ (74%)
0.56$ (81%)
7.49$ (63%)
1.28$ (91%)
8.5$ (79%)
1.28$ (91%)
4.0$ (50%)
2.25$ (85%)
0.64$ (87%)
1.25$ (75%)
3.06$ (74%)
4.59$ (74%)
13.49$ (46%)
0.85$ (91%)
3.57$ (70%)
0.85$ (91%)
3.75$ (75%)
0.56$ (81%)
0.85$ (83%)
7.2$ (64%)
2.55$ (91%)
11.24$ (55%)
0.42$ (79%)
1.36$ (83%)
2.0$ (80%)
MacGamestore

[ 2906 ]

17.49$ (13%)
21.99$ (27%)
1.99$ (85%)
1.49$ (94%)
1.99$ (80%)
13.99$ (7%)
2.49$ (88%)
2.99$ (90%)
5.99$ (80%)
1.29$ (84%)
1.19$ (76%)
3.49$ (65%)
1.19$ (88%)
1.49$ (85%)
2.49$ (90%)
0.99$ (80%)
8.99$ (10%)
4.99$ (90%)
1.49$ (85%)
1.49$ (90%)
9.59$ (84%)
2.49$ (83%)
1.71$ (91%)
2.99$ (70%)
1.42$ (93%)
13.49$ (55%)
0.79$ (84%)
1.09$ (96%)
3.99$ (80%)
6.24$ (75%)

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