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In Core Defense you will ...

  • Enjoy hundreds of hours of challenging gameplay
  • Play in short sessions of under an hour or binge for hours on end
  • Discover different rewards with every run
  • Explore many different playstyles and strategies
  • Loose yourself in the addictive loop of reward, build, battle, repeat
  • Blissfully despair at the many challenging difficulty levels
  • Unlock dozens of quirky and elusive achievements
  • Share exportable infographics about your runs
Core Defense
ehmprahDeveloper
ehmprahPublisher
2020-07-30Release
🎹🖱️ Keyboard + Mouse
Mostly Positive (333 reviews)
Public Linux Depots:
  • Core Defense Linux [232.69 M]
"Rockets in a pod" Changelog 2.1.0

I've been a bit busy working on my next game, which will be announced today but of course I've also worked on Core Defense. Here's the new patch I hope you like it. Do share your opinion on it and let me know what you think!

Added

  • Added brightness slider to the settings
  • New tower *Rocket Pod*: Randomly shoots AOE rockets which slow enemies.
  • New rare upgrade *Storage* for *Ion Cannon* and *Hammer*: Can reload multiple shots which carry over to the next wave
  • New rare upgrade *Status Immune* for *Sunbeam*
  • Added option to skip details while choosing rewards
  • New players can now get a prebuilt maze to start with
  • Purchases on mobile are now cached for a week, enabling offline access
  • Added increase and decrease buttons for the difficulty selection

Changed

  • All abilities have been reworked and now hit all targets on the map and require no manual targeting; *Radiate* now radiates enemies instead of spawning zones, *Explosive* only deals half the damage.
  • You can now see the daily highscores (but not the details) before playing
  • Reduced spawn rate for *Kamikaze* by 20%
  • *Executioner Damage* upgrade stacks 15 >> 25, damage 12 >> 10
  • Reduced XP necessary for level up by ~ 25%
  • Increased settings slider size for easier interaction on mobile
  • The game speed button is now visible during the build phase
  • New games now have the last used mastery page preselected
  • Rewards to choose from are now sorted by type
  • Reworked M7: the angry mobs button was removed, instead the effect is active all the time when using this mastery

Fixed

  • Fixed mastery point notification appearing after level 25
  • Fixed an exploit where you could immediately finish the wave
  • Overlays now close properly when you click below the close button
  • Fixed description and details for *Less is More*
  • The second core in *Duality* supercharge now properly has vision
  • Damage dealt now is properly displayed again

[ 2021-06-01 09:01:20 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12.04. Fedora 21. Debian 8 or later
  • Processor: Dual Core 2 GhzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Dedicated graphics card
  • Storage: 300 MB available space
GAMEBILLET

[ 6537 ]

8.85$ (11%)
1.85$ (88%)
24.59$ (18%)
3.10$ (84%)
26.65$ (11%)
4.95$ (17%)
16.57$ (17%)
1.12$ (93%)
17.75$ (11%)
24.89$ (17%)
49.77$ (17%)
4.95$ (17%)
26.65$ (11%)
29.02$ (17%)
4.95$ (17%)
41.47$ (17%)
8.27$ (17%)
8.39$ (16%)
1.12$ (93%)
5.03$ (16%)
33.17$ (17%)
20.72$ (17%)
16.79$ (16%)
8.27$ (17%)
8.39$ (16%)
33.17$ (17%)
24.87$ (17%)
20.72$ (17%)
12.42$ (17%)
17.59$ (12%)
GAMERSGATE

[ 2899 ]

0.85$ (91%)
4.5$ (91%)
0.6$ (91%)
1.02$ (91%)
3.33$ (81%)
4.25$ (57%)
2.13$ (79%)
0.43$ (91%)
0.68$ (86%)
1.05$ (85%)
1.31$ (81%)
0.64$ (87%)
3.19$ (87%)
0.3$ (85%)
1.53$ (87%)
1.58$ (77%)
3.75$ (62%)
0.43$ (91%)
1.28$ (87%)
2.04$ (87%)
1.84$ (74%)
4.25$ (79%)
1.84$ (74%)
0.64$ (87%)
1.5$ (62%)
0.63$ (36%)
6.8$ (83%)
2.99$ (85%)
1.58$ (77%)
1.19$ (83%)
MacGamestore

[ 4866 ]

1.99$ (80%)
1.99$ (87%)
8.99$ (10%)
9.49$ (5%)
1.99$ (85%)
0.79$ (89%)
0.99$ (90%)
1.71$ (91%)
2.98$ (85%)
1.09$ (84%)
1.09$ (95%)
21.99$ (27%)
4.89$ (84%)
3.89$ (74%)
1.49$ (85%)
2.98$ (85%)
3.74$ (75%)
3.99$ (80%)
25.99$ (13%)
17.49$ (13%)
4.89$ (84%)
0.79$ (84%)
1.39$ (91%)
3.74$ (75%)
1.19$ (76%)
1.19$ (76%)
1.99$ (80%)
1.49$ (85%)
2.98$ (80%)
0.79$ (89%)

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