
In Core Defense you will ...
- Enjoy hundreds of hours of challenging gameplay
- Play in short sessions of under an hour or binge for hours on end
- Discover different rewards with every run
- Explore many different playstyles and strategies
- Loose yourself in the addictive loop of reward, build, battle, repeat
- Blissfully despair at the many challenging difficulty levels
- Unlock dozens of quirky and elusive achievements
- Share exportable infographics about your runs
Mastery Expansion Available Now!
The Mastery Expansion is live! Go get it and become a true Core Defense master!
https://store.steampowered.com/app/1563040/Core_Defense__Mastery_Expansion/
Added
- [u]Mastery[/u]: a permanent progression system with levels and mastery points[/*]
- [u]Supercharge[/u]: optional difficulty modifiers on top of the normal difficulty levels[/*]
- [u]Daily Challenge[/u]: daily run with fixed seed, difficulty and supercharge and an online leaderboard to show off your skill[/*]
- [u]Overload 21-30[/u]: Added ten new difficulty levels[/*]
- [u]Rainbow[/u]: after beating Overload 25 you can choose any primary color[/*]
- New tower [u]Berserker[/u]: Loses health when attacking and deals percentage of maximum health as damage[/*]
- New mob [u]Powder Keg[/u]: Deals considerable AOE damage upon death[/*]
- New mob [u]Kamikaze[/u]: Flying mob which ignores walls and goes straight for towers or the core[/*]
- New achievement [u]Master[/u]: Reach the maximum level.[/*]
- New achievement [u]Supercharger[/u]: Beat each supercharge modifier.[/*]
- New achievement [u]Pain Train[/u]: Beat the game on difficulty Overload 25.[/*]
- New achievement [u]Abstinence[/u]: Beat Overload 25 without masteries.[/*]
- New achievement [u]Groundhog[/u]: Finish a daily run.[/*]
- New achievement [u]Apex[/u]: Finish a daily run with a score of at least 5000.[/*]
- New achievement [u]Grandmaster[/u]: Beat the game on difficulty Overload 30.[/*]
- New module [u]Reckoning[/u]: Gain 5% bonus score for this game.[/*]
- New module [u]Common Stack[/u]: Increase the limit for all common upgrades.[/*]
- New module [u]Uncommon Stack[/u]: Increase the limit for all uncommon upgrades.[/*]
- New module [u]Rare Stack[/u]: Increase the limit for all rare upgrades.[/*]
- Added keyboard shortcuts for choosing and skipping rewards (1-5, Spacebar)[/*]
- New setting to disable damage numbers[/*]
- You can now hold the shift key to build multiple wall stacks at once[/*]
Changed
- Moved highscores to the compendium[/*]
- Run infographics now have color coded tower positions and rarities[/*]
- Removed the reward order from infographics for now[/*]
- The reset build button has a different icon and is now on the core[/*]
- Damage to cores or towers is now capped at 25% maximum health in endless mode[/*]
- Rearranged unlock thresholds for rewards[/*]
- Random zones no longer spawn on towers[/*]
- Reworked the range indicators for better legibility[/*]
- Reduced maximum amount of void zones from 10 to 5[/*]
- Increased endless health scaling[/*]
- [u]Healer[/u] now grants all adjacent allies a 20% frenzy buff for 2s on hit[/*]
- [u]Shield Generator[/u] now grants all adjacent allies a 20% frenzy buff for 2s on hit[/*]
- [u]Sniper Damage[/u] upgrade no longer grants bonus damage, instead inceases kill bonus cap[/*]
- [u]Less is more[/u] module now reduces reward options by 2 but grants extra bonus reward[/*]
- [u]Endless Modules[/u] bonuses 1% 0.5%[/*]
- [u]Boomblaster[/u] attack speed 0.5 0.4[/*]
- [u]Boomblaster Speed[/u] upgrade stacks 5 3[/*]
- [u]Lightning Speed[/u] upgrade speed 0.25 0.15[/*]
- [u]Executioner Damage[/u] upgrade damage 9 12[/*]
- [u]Sunbeam Damage[/u] upgrade stacks 15 20[/*]
- [u]Hammerling[/u] all sizes attack speed 0.1 0.15[/*]
- [u]Giant Kite[/u] damage 4 5[/*]
- [u]Giant Sawblade[/u] damage 5 6[/*]
Fixed
- Mobs stuck at 0 health no longer occur when using the Cleaver[/*]
- Mobs split by the Cleaver now get their shield capacity reduced correctly[/*]
- The device's visual scaling setting no longer affects the game[/*]
- The add wall stack icon is now displayed in your chosen color[/*]
- The ion cannon rotation arrows are now displayed in your chosen color[/*]
- You no longer get a win streak warning when abandoning an endless game[/*]
[ 2021-03-19 07:57:50 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 12.04. Fedora 21. Debian 8 or later
- Processor: Dual Core 2 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Dedicated graphics card
- Storage: 300 MB available space
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