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In Core Defense you will ...

  • Enjoy hundreds of hours of challenging gameplay
  • Play in short sessions of under an hour or binge for hours on end
  • Discover different rewards with every run
  • Explore many different playstyles and strategies
  • Loose yourself in the addictive loop of reward, build, battle, repeat
  • Blissfully despair at the many challenging difficulty levels
  • Unlock dozens of quirky and elusive achievements
  • Share exportable infographics about your runs
Core Defense
ehmprahDeveloper
ehmprahPublisher
2020-07-30Release
🎹🖱️ Keyboard + Mouse
Mostly Positive (334 reviews)
Public Linux Depots:
  • Core Defense Linux [232.69 M]
"Endless Finetuning" Patch Notes 1.8.1

The endless mode turned out to be too easy and this patch is making it
harder and brings a bunch of balancing changes and bugfixes. Please note that
your highest wave record will be reset so we can set new records!

Changed

  • Increased the health scaling for the endless mode[/*]
  • The flawless bonus is now only denied if mobs escape[/*]
  • Increased chance of rolling shooting mobs by 15%[/*]
  • Removed [u]Keep it cool[/u] module and enabled it by default[/*]
  • Updated Chinese, German and Indonesian translations[/*]
  • [u]Giant Shielder[/u] shield percentage 15% 10%[/*]
  • [u]Melter[/u] default target preference is now random[/*]
  • [u]Disruptor[/u] rarity common rare[/*]
  • Further reduced the maximum amount of explosion particles[/*]
  • Reverted the health scaling nerf from last patch (back up by 5%)[/*]
  • [u]Hardened Core[/u] damage reduction 15% 12%[/*]
  • Increased base health for all colossal mobs by 10%[/*]
  • Added background for the reset build button[/*]

Fixed

  • You can no longer gain the [u]Unblocked[/u] achievement after gaining walls through core modules[/*]
  • The game will no longer sometimes crash when the [u]Sniper[/u] is destroyed[/*]
  • Upgrades gained through [u]Salvage[/u] are now discovered in the compendium[/*]
  • Mob kills can no longer be negative and break the pacifist bonus and achievement[/*]
  • The [u]Registrar[/u] achievement no longer unlocks too early[/*]
  • The amount of runs played is now properly counted again[/*]
  • Tower deaths are now properly counted for the highscore graphic[/*]
  • You can no longer drag walls which have a tower on it[/*]
  • Fixed GSOD for mac users[/*]
  • There now is a boss wave with the [u]Colossal Penetrator[/u][/*]

[ 2020-08-20 18:06:30 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12.04. Fedora 21. Debian 8 or later
  • Processor: Dual Core 2 GhzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Dedicated graphics card
  • Storage: 300 MB available space
GAMEBILLET

[ 6425 ]

25.19$ (16%)
5.03$ (16%)
16.39$ (18%)
5.03$ (16%)
40.26$ (19%)
2.36$ (84%)
4.48$ (78%)
4.21$ (89%)
4.19$ (16%)
6.00$ (85%)
13.34$ (11%)
4.37$ (78%)
5.03$ (16%)
13.48$ (78%)
8.00$ (80%)
2.97$ (80%)
3.95$ (87%)
3.15$ (84%)
10.91$ (16%)
5.03$ (16%)
19.59$ (22%)
9.60$ (84%)
8.00$ (60%)
3.00$ (75%)
2.50$ (90%)
3.98$ (60%)
7.97$ (80%)
24.52$ (18%)
3.04$ (85%)
4.39$ (91%)
GAMERSGATE

[ 4456 ]

2.25$ (85%)
0.85$ (91%)
5.0$ (50%)
0.43$ (91%)
3.75$ (85%)
0.42$ (79%)
2.25$ (85%)
0.43$ (91%)
0.75$ (81%)
0.43$ (91%)
7.2$ (64%)
5.0$ (75%)
0.85$ (83%)
0.68$ (91%)
9.99$ (50%)
1.58$ (77%)
9.0$ (70%)
1.98$ (67%)
1.25$ (75%)
9.0$ (77%)
3.0$ (85%)
1.88$ (81%)
0.64$ (91%)
0.68$ (91%)
1.15$ (87%)
2.6$ (80%)
0.56$ (81%)
1.91$ (87%)
5.0$ (75%)
10.91$ (22%)
MacGamestore

[ 2906 ]

1.99$ (85%)
2.49$ (83%)
9.49$ (5%)
13.49$ (55%)
0.99$ (75%)
1.99$ (87%)
4.49$ (90%)
1.19$ (60%)
1.99$ (80%)
0.99$ (80%)
2.99$ (70%)
1.09$ (84%)
1.29$ (84%)
1.49$ (75%)
17.49$ (20%)
1.19$ (76%)
2.49$ (75%)
1.39$ (91%)
0.99$ (90%)
1.99$ (80%)
2.48$ (83%)
2.38$ (60%)
3.99$ (80%)
1.98$ (80%)
14.99$ (57%)
0.79$ (84%)
1.99$ (85%)
1.09$ (95%)
0.79$ (84%)
13.99$ (7%)

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