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Before this update, lasers dealt the same damage no matter how far they traveled, and then just ceased to exist after reaching their maximum range. Now they will have a damage falloff at range, and deal only 70% of their normal damage. To compensate for this nerf in damage, I increased the damage of all lasers slightly, so you shouldn't notice a big difference in the total damage output. Fighters are pretty strong right now, especially since you could just fly in a hangar and then enter the fighter again to fully restore its HP. Now, there are repair stations inside the hangars that repair your fighters slowly over time, to give damaged fighters a bit more downtime. The "Heavy Fighter" rockets also got their damage reduced from 150 to 100, since it was a bit too strong. There are also some minor additions and bugfixes, you can take a look at them in the full changelog below. One bug that is still in the game that I am currently working on fixing, is fighters sometimes being unable to enter the enemy capital ships, even if the hangar doors are destroyed/hacked. I added a small debug number at the top left of the screen, if you experience this bug please let me know what that number said at the moment you couldn't enter the hangar, this will help me out tremendously. Anyways, expect this bug to be fixed soon. Full changelog: -ADDED: damaged fighters now keep their HP when landing in a hangar -ADDED: repair stations to the hangars that activate when a damaged fighter is parked below and then start repairing it -ADDED: "distance to enemy capital ship" info to ship controls UI -CHANGED: laser weapons now lose some damage if their target is far away, instead of always dealing full damage and then disappearing if they reached their maximum range -CHANGED: laser weapons now deal 30% more damage at point-blank range, but 30% less damage at their maximum range (this is a small nerf for double laser turrets) -NERFED: reduced Heavy Fighter rocket damage from 150 to 100 -BUFFED: increased "Large Laser Turret" range from 120,000 to 140,000 -FIXED: capital ship hangar doors blue shield flickering through the doors sometimes -FIXED: volume setting not saving correctly
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