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This update once again tries to improve the immersion inside the capital ship by adding new fuse boxes that get broken if their sector gets too damaged, and fires are now dealing continuous damage to the sector they are in until they get extinguished. A brand new fire extinguisher will be introduced in this update, they spawn on designated positions inside your capital ship.
You might also want to try to repair the new fuse boxes when they break due to too much damage in their sector since every broken fuse box will bring your available energy down by 2% until repaired. There are 2 fuse boxes in each sector of the ship, so there are 10 in total.
There are also new sounds for interior fires, fixes for Linux dedicated servers, the respawn timer in the "Energy Controls" screen now gets updated correctly if you increase the Life Support Energy and the AI will now try to dodge the super laser instead of just dying to it.
Full changelog:
- ADDED: AI Tactical Droid now will dodge enemy super lasers if possible
- ADDED: circuit panels all around the ship, if their ship sector gets too damaged, the break and need repairs, your ship loses 2 energy for each broken circuit board
- ADDED: fire extinguisher (can extinguish small fires inside your ship)
- ADDED: small interior fires now deal damage to the sector of the ship they are in (only 0.1-0.2% of max HP per minute right now, but they stack!)
- CHANGED: interior damage fire sound effect
- FIXED: "Energy Controls" UI now displays the correct respawn timer (scales with Life Support Energy)
- FIXED: fixed a few minor fire bugs
- FIXED: updated Linux steam libraries so everyone can now host dedicated Linux servers
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