





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
- Fixed the mistake in the Fatigue formula causing weapon/utility skills to generate several times more Fatigue than intended. - "Seal of Power" now correctly applies its effect when casting spells. - Fixed the inability to turn in "Odar's Thugs" quest. - Fatigue gain from using abilities is reduced to 1.5% / 2.5% of ability's energy cost for skills and spells respectively (2% / 3% before) - Fixed the inability to turn in Witch Hat, Witch Staff and morions to l'Owcrey. - "For Whom The Bell Tolls" now has greatly increased cooldown and reduced Sanity loss. - "Unholy Anthems" generate less noise now. - Fixed the bug causing locations to play wrong music themes. - Reduced the value of "Onslaught" Energy Burn. Additionally: - Fixed Skeleton Kingsguards contracts generating in Mannshire. This fix isn't retroactive - you need to complete or fail already generated contract for this change to take place. - Fixed Skills & Spells Energy Cost and Cooldown Duration being 105% by default instead of 100%. - Undead and Proselytes are now more vulnerable to Sacred Damage. - Fixed secret room passages sometimes becoming unpassable after the reveal.
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