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-The character no longer gets wet in the rain if staying under a tree. -Fixed the duration of Defensive Tactic. -Fixed Mighty Kick not applying Stagger when failing to knock its target back. -Fixed crashes caused by throwing certain items. -Fixed Taking Aim not working with crossbows. -Reputation bonuses which increase traders stock no longer apply to the trapper and the scribe. -Removed an excess folder in the trappers trade menu. -Fixed the crash caused by dying to an unsuccessfully disarmed trap. -Blow After Blow no longer triggers from destroying props. -Fixed enemies spawning outside of the Abbeys walls. -Changed the on-hit algorithm: Fumble Chance is now given a priority over Crit Chance. -Grave Chill now puts abilities on a 1-4 turns Cooldown instead of a 5 turns one. -Fixed the incorrect duration of the effect of Alqud. -Changed priorities for enemies consumable usage. -Fixed the automatic turn skip upon entering a new location. -Added Skinning to the ability bar. -Map tiles with points of interest now follow the same weather rules as the rest of the world. -Coughing now correctly reduces Energy by 10 points, not 10%. -Fixed trajectories for chopped heads. -Birds no longer scare each other when taking off. -Determination no longer hits the Troll multiple times. -Fixed Arc Cleave replenishing an incorrect amount of Energy. -Fixed Onslaught burning an incorrect amount of Energy. -Runic boulders now generate less noise upon being raised. -Fixed Taste of Victory not replenishing Energy. -Defensive Tactic no longer grants an extra stack to stances when using a spell. -Feast of Steel now grants Crit Chance instead of Stagger Chance, as stated in its description. -Fixed some enemies getting multiple Pain debuffs simultaneously. -Fixed saigas not dropping any meat when skinned. -The undead and wraith enemies can no longer be put in Coma. -Mushrooms can now spoil. -Fixed the crash caused by Hunters Mark. -Fixed the character moving into a tile with a trap right after setting it up. -Log messages about enemies getting the Pain debuff no longer appear while they are hidden in the fog of war. -Fixed the missing sprite for the damaged Visored Bascinet. -Multiple fixes to enemy search algorithms. -Numerous text fixes.
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