Soldat 2 aims at recreating the basic Soldat gameplay experience with fresh and enhanced content. Additionally there will be customization of every part of the game, including procedurally generated levels, game rules and modes, weapons, vehicles, structures and a custom battle simulator sandbox. Soldat 2 also strives to become a powerful platform for custom created content, mods and other Soldat-like games.

Early Access Features:
- online multiplayer (with dedicated servers)
- custom battle sandbox
- procedurally generated or designed levels
- famous flow-based movement
- realistic weapons and military equipment
- ragdoll physics and over the top violence
- modifiers (every game parameter is editable)
Planned 3 Gameplay Tiers:
- classic-competitive
- class-based-realistic
- sandbox-experimental
Upcoming (subject to change):
- level editor + generator
- full mod support
- explosives + level destruction
- more character customizations
- more weapons and equipment
- more levels and game modes
- classes, vehicles and other experimental features
the original creator of Soldat, King Arthur's Gold and producer of Butcher
Michal 'MM' Marcinkowski.
[12.05.2022] 0.8.24a
added map: ctf_guardian
new rank icons
ranked: added rank icons to scoreboard
ranked: added rank images to leaderboard
ranked: added wins/ties/losses to leaderboard
ranked: top ratings fixed (based on mu not lowerskillestimate)
ranked: end game shows new rank tier instead of numerical value
ranked: added current games display in menu
ranked: added waiting players count display in menu
added votekick to lobby
added mute option to scoreboard
added player profile option to scoreboard
added OneShots modifier
if FamilyFilter on chat uses Steam Chat Filtering
player nicks in chat use FamilyFilter
help keys hide automatically after some time
help text doesn't show on lobby
faster leaderboards
updated credits and Patrons list
ranked: tweaked regions dropdown list appearance
ranked: better disconnection/kick handling
fixed client autobalance changing team sometimes
removed weapon BulletDrop* setting
fixed Barrett not killing sometimes with 1 shot
fixed game with Zone modifier ending immediately
fixed TimeLimit 0 ending immediately
fixed Knife/Chainsaw in RealisticDamage modifier
fixed retry attempt after pressing back on password query
a bit more powerful flag throw
fixed flag returned message+effect not showing if flag close to base
fixed flag stopping in air after bullet hit from some guns
fixed platform not showing on some maps if backgrounds off
editor: fixed some elements becoming unclickable
Minimum Setup
- OS: Ubuntu 12 or later
- Processor: Core 2 Duo 1.8GHz
- Graphics: 256MB
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