Soldat 2 aims at recreating the basic Soldat gameplay experience with fresh and enhanced content. Additionally there will be customization of every part of the game, including procedurally generated levels, game rules and modes, weapons, vehicles, structures and a custom battle simulator sandbox. Soldat 2 also strives to become a powerful platform for custom created content, mods and other Soldat-like games.

Early Access Features:
- online multiplayer (with dedicated servers)
- custom battle sandbox
- procedurally generated or designed levels
- famous flow-based movement
- realistic weapons and military equipment
- ragdoll physics and over the top violence
- modifiers (every game parameter is editable)
Planned 3 Gameplay Tiers:
- classic-competitive
- class-based-realistic
- sandbox-experimental
Upcoming (subject to change):
- level editor + generator
- full mod support
- explosives + level destruction
- more character customizations
- more weapons and equipment
- more levels and game modes
- classes, vehicles and other experimental features
the original creator of Soldat, King Arthur's Gold and producer of Butcher
Michal 'MM' Marcinkowski.
RPG now works the other way around - guided rocket while HOLDING FIRE (LMB). If not holding Fire it works like LAW in Soldat 1.
[i][21.04.2022] 0.8.6a
added ctf_steel, ctf_lanubya, ctf_x
removed camera lock on death
removed spectator cam after weapons menu
RPG: guided if Fire pressed; increased damage
RocketLauncher: removed bink
M79: lower velocity
volume down on all interface and gamemode sounds
fixed blinking flag icons before match starts
faster flag icon blink
ranked: fixed sometimes error "game not found" on end results
ranked: fixed send leave game and cancel search
ranked: fixed reconnecting to server after pressing Find Match
ranked: queue options are saved
ranked: clicking Find Match on different queue (while in queue) requeues
ranked: returning from game returns back to ranked window
DM/TDM: higher scorelimit
DM/TDM: added warmup in solo
increased voting time limit 10s->15s
added error popup if Steam fails to load
fixed Discord widget showing bots on server
fixed tiny mini medkits
fixed FogOfWar flipped screen issue
voted map takes gamemode and modifier from cycle file
Zone modifier makes ScoreLimit 0
ctf_dogbite: tweak upper path
ctf_ash: tweaked colors
server: autoshutdown after 12 hours (autoconfig.ini AutoShutdownAfterHours)
server: added net/mem stats without netdebug[/i]
Minimum Setup
- OS: Ubuntu 12 or later
- Processor: Core 2 Duo 1.8GHz
- Graphics: 256MB
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