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The last couple of weeks have been very busy development-wise. Lots of stuff done including a fully functional map editor (3 months before estimated time!). But there's still a lot to do. Hopefully I can release it publicly this month.
New urban/apocalyptic style settings.
Stress testing the new graphics - much more FPS now!
Level editor is fully functional and anyone can make maps in it. Still some improvements and fixes are needed. Feedback is welcome.
I made a timelapse video while remaking ctf_hormone. Check it out. You can learn how map making is done in S2: https://www.youtube.com/watch?v=Af2dlxZHIIk
I've been working on new game modes. The so called "progressive" game modes.
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