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SOLDAT 2 UPDATE 0.7.17
Hi guys!
After about 2 weeks of a long needed break (+a week of working on this) I'm back with another update. As mentioned on Discord, I will be fairly regular with these updates. Either once a week with small changes or bi-weekly with a bit larger updates like this patch.
The most voted suggestion on Discord is done. A kill log similar in style to the CS:GO kill log. I hope it's useful!
I'm constantly improving ctf_strike. I hope these changes are good. Please let me know!
There's a bunch of weapon balancing done thanks to iMPUcz. They are aimed at longer lasting fights. Most notable should be less bullet push.
And last but not least I fixed an issue causing the infamous respawn bug and hit registration for knife and nade should be significantly improved!
Changelog:
0.7.16 - 0.7.17
+ added killlog
+ improved nade/knife hit registration
+ removed weapon menu dissapearing with move keys
+ added spawn armor glow indicator
+ fixed clones spawning issue
+ knife can go through obstacles
+ fixed knife stick angle
+ ctf_strike layout changed - flag and spawns moved
+ weapon balance for longer lasting fights and less bullet push (thx to iMPUcz)
+ Spas now has point blank enabled
+ MP5 has a larger clip
+ Dragunov RoF reduced
+ chainsaw damage increased
+ fixed MovementSpray (and added to dragunov, flak, barrett)
+ added kill info to console log
How do you like these changes?
Have fun!
MM
PS.
There's a new Trello board with suggestions and bugs I will be working on: https://trello.com/b/X07eK50H/feedbackbugs
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