




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hello everyone, It's time for another update! This one adds a new mutator which adds a "boost bar" to the game, holding Z or E will activate your boost. It recharges over-time, and using a Nitro power-up will give you a full bar of boost instead of boosting your car if the mutator is turned on. The S-Curve track piece added previously has had a complementary track piece added with it, so it can now be rotated and placed in all directions. There was also some optimizations and bug fixes in this patch. Here's the full patch notes for this version: 2020-035 (18/11/2020): ADD: Added a second Chicane/S-Curve track piece to allow them to be placed in all positions. ADD: Added an event mutator to have a Boost Bar that gradually fills instead of Nitro power-ups. CHANGE: Optimized the "speed-trail" particle effect. CHANGE: When using Nitro power-up with the Boost Bar mutator enabled, the Nitro will instead fill your boost. CHANGE: AI are now smarter in their Nitro use and can use Nitro on tracks without track pieces. CHANGE: Updated in-game manual with new controls. CHANGE: Greatly optimized how wall shadows are handled. CHANGE: Wall shadows are now displayed for Players 2, 3 & 4 in split-screen due to optimizations. FIX: Prevented changing of rotation during testing in the editor. FIX: Fixed a bug where a default track wouldn't be loaded upon entering Time Attack mode. FIX: Rev counters are now visible in split-screen when P2/P3/P4 have manual gears enabled. FIX: Rev counter is now accurate to your car when in network games. FIX: Fixed a crash that could occur when finishing with manual gears. FIX: Changing gears with gamepad no longer changes gears more than once. FIX: Event settings tooltips now show accurately when controlling menus with a gamepad. I hope you're all enjoying the game, thanks for the support so far! - Oliver
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