•	BeatBeat is a funky rhythm-platformer that traps the big-arcade experience inside your small home computer.
• Playable with keyboard or gamepad!
• 15 song soundtrack featuring groovy artists you've probably never heard of!
• Entirely self-funded. No early-bird discount!
• Graphics made by the same guy who programmed the game to give you that “Yeah, this feels like 1999” vibe.
• Keyboard-breakingly hard levels included for those that yearn to suffer!
• Playable with keyboard or gamepad!
• 15 song soundtrack featuring groovy artists you've probably never heard of!
• Entirely self-funded. No early-bird discount!
• Graphics made by the same guy who programmed the game to give you that “Yeah, this feels like 1999” vibe.
• Keyboard-breakingly hard levels included for those that yearn to suffer!
                        April 27th Patch Notes: Three New Boss Fights, New Graphics
                        


 Two and a half more boss fights  Four Level Reworks  True Ending
[/olist] 
                        

Big Changes:
- New Boss Fight: The Butterfly (on Grow Disk)
 - New Boss Fight: The LaserCat (on Flourish Disk)
 - New Boss Fight: The RocketSword (on Resolve Disk)
 -  New Default Beat Skin
 

Tweaks:
- Added buttons to High Scores menus to filter between: Around User, Global, and Steam Friends List
 - Added animated visual cue to indicate which beats are Holds
 - Added more achievements for clearing levels
 - Added menu to change Player Totem to Level Confirmation Screen
 - Added "Moon" Audio Visualizer
 - Added the following Totems: TrailerStar, Guitar, GoldenRatio, Column, Duck, Chair, CrownClassic, CrownMinimalist, Pyramid, Up, Down, Left, Right, Flower1, Flower2, Manatee, Broccoli, Horse, Cake, Cup, AmericanCheese, SwissCheese, Cassette, CD, Dinosaur, Hamburger, FourLeafClover, Shield, Gem1, Gem2, NullPointerException, PalmTree, Nothing, Butterfly, LaserCat, RocketSword, Entity, Omnihedron, Error
 - Updated handling of dropdowns with lots of options
 - Tweaked handling of wall-jumps while sprinting
 - Tweaked damage values to be more forgiving across the board
 - Tweaked handling of Move-Assist when hitting beats early
 - Tweaked checkpoints in Grow levels
 -  Tweaked camera lerping to be smoother when switching between static and dynamic cameras
 

Fixes:
- Fixed totem dropdowns not being properly localized
 - Fixed B9 referencing menus that don't exist anymore
 - Fixed Mashers not having infinite growth potential
 - Fixed totems rotating the wrong way sometimes
 - Fixed gamepad cursor interacting strangely with fishing minigame
 - Fixed max attack upgrade in TNGU causing player to no longer deal damage
 -  Fixed CLEAR text not being sized properly when camera is zoomed in
 

Roadmap:
[olist][/olist]
[ 2023-04-27 21:49:02 CET ] [Original Post]
                    Minimum Setup
- OS: Ubuntu 16.04+Memory: 2 GB RAMGraphics: YesStorage: 2 GB available space
 - Memory: 2 GB RAM
 - Graphics: Yes
 - Storage: 2 GB available space
 
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