•	BeatBeat is a funky rhythm-platformer that traps the big-arcade experience inside your small home computer.
• Playable with keyboard or gamepad!
• 15 song soundtrack featuring groovy artists you've probably never heard of!
• Entirely self-funded. No early-bird discount!
• Graphics made by the same guy who programmed the game to give you that “Yeah, this feels like 1999” vibe.
• Keyboard-breakingly hard levels included for those that yearn to suffer!
• Playable with keyboard or gamepad!
• 15 song soundtrack featuring groovy artists you've probably never heard of!
• Entirely self-funded. No early-bird discount!
• Graphics made by the same guy who programmed the game to give you that “Yeah, this feels like 1999” vibe.
• Keyboard-breakingly hard levels included for those that yearn to suffer!
                        S.P.B.W. Update, Part 13: New Level, Lots of Tweaks
                        
                        

New Content:
- New Level: Pyrotechnique (Grow)
 - You now look cooler when you touch surfaces
 - Mods can now be equipped/unequipped from the level confirmation screen
 -  Added visual confirmation when settings are saved on main menu
 
Tweaks/Fixes:
- Optimized particle culling (mashers on AutoBeat will no longer cause lag on weaker CPU's)
 - Moving player via manual-checkpoint in level editor no longer modifies player's Z coordinates (aka you re no longer behind beats)
 - Updated tutorials + added easter egg to Zen tutorial
 - Fixed platform-painting being completely deactivated oops
 - Fixed platforms being painted when you were clicking on a button above them
 - Fixed an issue where cameras could not be placed when SongStartOffset is set to very high values
 - Fixed issue where rails would count as terrain sometimes and do weeeeird things
 - File-selection screens more accurately describe which files you're looking at (audio or image files)
 - Cameras added to level editor timeline now account for player's calibration
 - Updated lock images in The Shop
 - Reworked unlock requirements in The Shop
 - Cursed mods are now available to unlock from the start
 - Reduced bloom on Adaptation (Flourish)
 - Increased timing forgiveness on tap tutorial
 - Fixed unintended particles spawning when returning to a checkpoint
 -  Beach Filler (Flourish): Moved the beach ball in the middle of the ocean a bit to the left
 
[ 2022-01-28 07:40:39 CET ] [Original Post]
                    Minimum Setup
- OS: Ubuntu 16.04+Memory: 2 GB RAMGraphics: YesStorage: 2 GB available space
 - Memory: 2 GB RAM
 - Graphics: Yes
 - Storage: 2 GB available space
 
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