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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hello fellow adventurers,
A Long Way Down is close to the Early Access Release, happening on January 16th.
We wanted to tell you about what's happening in the backstage.
Seenapsis (dev team)
Matthias (Dev), Alexandre (Game design, Project), Lucas (dev), Tho (Graphic arts) & Pierre (Art director) are developing and working hard on making the final touches for the Early Access. It has been tough last weeks for them as they want to make the best game possible!
The sound studio Syllabes (SFX/Music) collabored with us on the game for the last few months, your ears can thank them for a nice sound & music design.
Goblinz Studio
Kilian (QA), Arthur (QA / LD), Ih (QA) & Johann (Game design) from Goblinz have reviewed & helped on QA and making sure the game has a nice progression curve. They helped a lot with game design insights. Lonard (Narrative designer) has revamped the story in the latests months.
We also got some support from Uko Creative, an agency specialized in trailer, to do one for the EA launch.
Pangolin (Russia), Mylne (France) and SuperIndieGames (World) have been helping us with the PR. Fanny (Community) built up the hype on social media. I (Tavrox, Production) helped around on every bit possible.
We wanted to show that there are a lot of people working on releasing the game. It's still an independent production where everyone is valued and can put some creative effort into it.
The Early Access, for us, is the beginning of a release and we WILL listen to your input. Just remember there is a whole team behind it!
You will notice everything is not 100% perfect, it's an Early Access after all. But I can assure you there is a lot of love & work in this game and I believe you'll be able to feel it. Everyone is eager to hear your opinion.
Join us on January 16th and bring all your friends on the game :)
https://store.steampowered.com/app/856990/A_Long_Way_Down/
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