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Eon now preserves its native aspect-ratio in windowed and full-screen modes. The previous stretched-to-fill behavior is still available in a second full-screen mode. The default startup mode has also been changed from full-screen to windowed.
This build adds a session clock shown on level transitions, game over screen, and when paused.
Some new shaders have been added to stylistically emphasize critical events including sacrifices, vanishes, and eliminations. An elimination threat alert has also been added to help remove some ambiguity from abrupt ends for inexperienced players.
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