In the Wyrmsun universe a myriad of inhabited planets exist. Humans dwell on Earth, while dwarves inhabit Nidavellir and elves nourish the world of Alfheim. These peoples struggle to carve a place for themselves with their tools of stone, bronze and iron. And perhaps one day they will meet one another, beyond the stars...
Features:
- Retro-style graphics
- 2 playable civilizations, and a number of non-playable ones
- 23 quests to play, earning technology points which can be used to obtain new units, buildings and technologies
- Dozens of units, buildings and technologies
- Personal names and traits for units, being generated from several historical and fictional languages
- Units can earn experience, being able to upgrade to new unit types or acquire new abilities upon level-up
- Persistent heroes, who carry over their level, abilities and items throughout scenarios
- Possibility to create your own custom persistent heroes
- Normal, magic-enchanted and unique items drop from enemies
- Very moddable game, with a built-in mod editor and Steam Workshop integration
- Grand strategy mode, where production is resolved on the strategic (world map) level, while battles are resolved on the tactical level
- In-game encyclopedia, allowing players to learn more about the units, buildings and other elements of the game, as well as their historical and mythological sources of inspiration
- No microtransactions
Wyrmsun receives constant patches, frequently providing you with new content and features!
Note: Multiplayer uses a peer-to-peer connection, so that you may need to tweak your firewall settings or port-forward to make use of the feature. See the Wyrmsun Q&A for instructions on how to port-forward.
The 3.4.0 update for Wyrmsun has arrived! This update contains several substantial additions to the game, namely:
* Playable Norse
* Addition of Mason's Shop buildings for non-dwarven civilizations
* Inclusion of Ballista/Catapult Tower buildings
* New experience upgrades for some dwarven units
For the full changelog, see below.
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- 3.4.0 Changelog-----------------------------------------------------------------------
* Buildings
- Added Norse Dock, Market, Temple and Watch Tower.
- Added Dwarven Ballista Tower, an individual upgrade of their Sentry Tower.
- Added Dwarven Cannon Tower, a technological upgrade of their Ballista Tower. Researching Gunpowder converts Ballista Towers into Cannon Towers.
- Added Goblin Catapult Tower, an individual upgrade of their Watch Tower.
- Added Teuton Catapult Tower, an individual upgrade of their Watch Tower.
- Added Goblin Mason's Shop.
- Added Teuton Mason's Shop.
* Civilizations
- The Norse civilization is now playable.
* Map Editor
- Fixed issue which caused prefix/suffix for certain item types to be reset when opening up their properties.
* Miscellaneous
- Building entries in the encyclopedia are now separated by civilization (as occurs with units and technologies).
- Ctrl-clicking resource sell buttons now toggles the autosale of that resource.
* Scenarios
- Fixed issue which caused a unit killed through effects like bleeding to not count for the completion of quest objectives.
* Terrain
- The Snow terrain transitions have been reworked.
* Units
- Fixed issue which caused units to not be granted experience if they killed another unit through effects like bleeding.
- Added the dwarven Stalwart and Sentinel (upgrades of the Guard).
- Added the dwarven Annalist and Loremaster (upgrades of the Witness).
- Unit epithets are now properly saved for save games.
* Upgrades
- The siege weapon projectile upgrades now require Engineering, as the siege weapons themselves do.
Minimum Setup
- OS: Ubuntu 12.04 LTS or higher
- Processor: Intel Core 2 Duo (Merom) 1.66GHz or equivalentMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: Intel Graphics Media Accelerator 950 or equivalent
- Storage: 230 MB available space
Recommended Setup
- OS: Any modern Linux distribution
- Processor: Intel Core 2 Duo (Penryn) 2.53 GHz or equivalentMemory: 2 GB RAM
- Graphics: Intel Graphics Media Accelerator 4500MHD or equivalent
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