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Wyrmsun
Andrettin Developer
Andrettin Publisher
2015-05-22 Release
Game News Posts: 94
🎹🖱️Keyboard + Mouse
Mostly Positive (272 reviews)
The Game includes VR Support
Public Linux Depots:
  • Wyrmsun Linux Content [334.11 M]
Available DLCs:
  • Wyrmsun: Frankish Faction Flair Pack
  • Wyrmsun: Brising Faction Flair Pack
  • Wyrmsun: Joruvellir Faction Flair Pack
Patch 2.8.1

Wyrmsun 2.8.1 is now online! A major change has been done to the game in this patch: town hall-type buildings can now only be built on settlement sites (similar to how gold mines are built on gold deposits). This is a significant departure from how the game played previously, version 2.8.0 has been made available as a separate branch on Steam, for those who prefer playing with how the game previously worked. Additionally, dwarves now have a Mason's Shop building to store stone, so that gathering that resource farther from your base is less bothersome. Check out the full changelog below. ----------------------------------------------------------------------- - 2.8.1 Changelog ----------------------------------------------------------------------- * Buildings - Town Halls can now only be built on top of Settlement Sites. - Smithies can now store Copper, Silver, Gold, Coal and Diamonds. Smithies now can only be built within a certain distance of deposits and mines. - Added Diamond Deposit/Mine (recolor of the Copper Deposit/Mine by Kriss7475). Diamonds convert to copper at a 800% rate. - Decorations are now removed when a building is constructed over a tile. - Added a Mason's Shop building for the dwarves, which stores stone and improves its processing by 25% (graphics by Jinn). * Map Editor - Fixed crash which happened when placing a railroad over a neutral copper mine. - Deposits and other resource units can no longer be set to store more than 1 million of their respective resource, as overly large numbers could cause issues for the game. - When creating a new map, the map width and height can now be chosen by inputing a number. Any number between 32 and 512 can be chosen. - Fixed player properties screen issue for new maps. - Added option to delete custom unit types. - Added drop-down in the unit type graphic properties to choose a shadow image for the unit type. * Maps - Fixed issue which caused some maps (i.e. Aquitania) to potentially start with tile irregularities. - Increased the starting stone in the Little Island custom map, to allow give dwarven players an easier time in constructing buildings. - Added a starting town hall for players in the Central Park, Little Island, Looking Upwards, No Man's Land, North-South Conflict, Northern Lakes and Time for Decisions custom maps. - Increased the amount of space around deposits in random maps. - Unicorns (and other animals) can no longer start trapped in a single tile between trees/rocks on random custom maps. - Yale Caves are now generated for random custom maps which use the Swamp tileset. * Miscellaneous - Fixed the "northwest-northeast-inner" border graphics, which were incorrectly using the graphics for the "northwest-northeast-southwest-inner" border. - The initial random seed for the game now varies according to the computer's time and date, so that random maps should no longer yield the same result multiple times. - Added an encyclopedia page explaining the No Randomness mode in the Game Concepts section. - Added Diamond Rock (recolor of the Copper Rock by Kriss7475). - Muspelheim and Niflheim are now described as planes, rather than worlds. Helheim has now been subsumed into Niflheim, which is more accurate to the mythology. * Scenarios - A diamond deposit is now generated for the Nidavellir map. - Added passages between the patches of dry mud within the Joruvellir desert. - Added some rock and tree tiles to Joruvellir. - Added four Yale Caves to Joruvellir. * Terrain - Terrain features (groups of tiles with the same terrain type and with a particular name for the feature) are now properly stored when saving a game. - Decorations are now removed when a pathway is built over a tile. * Units - Increased transport ship trade capacity. - Increased transport ship armor. - Added dwarven Ballista Warship (graphics by Jinn). * Upgrades - Masonry is now researched at the Mason's Shop for the dwarves.


[ 2017-09-07 15:36:30 CET ] [ Original post ]

Wyrmsun is an open-source real-time strategy game which features elements of mythology, history and fiction.

In the Wyrmsun universe a myriad of inhabited planets exist. Humans dwell on Earth, while dwarves inhabit Nidavellir and elves nourish the world of Alfheim. These peoples struggle to carve a place for themselves with their tools of stone, bronze and iron. And perhaps one day they will meet one another, beyond the stars...

Features:
  • Retro-style graphics
  • 2 playable civilizations, and a number of non-playable ones
  • 23 quests to play, earning technology points which can be used to obtain new units, buildings and technologies
  • Dozens of units, buildings and technologies
  • Personal names and traits for units, being generated from several historical and fictional languages
  • Units can earn experience, being able to upgrade to new unit types or acquire new abilities upon level-up
  • Persistent heroes, who carry over their level, abilities and items throughout scenarios
  • Possibility to create your own custom persistent heroes
  • Normal, magic-enchanted and unique items drop from enemies
  • Very moddable game, with a built-in mod editor and Steam Workshop integration
  • Grand strategy mode, where production is resolved on the strategic (world map) level, while battles are resolved on the tactical level
  • In-game encyclopedia, allowing players to learn more about the units, buildings and other elements of the game, as well as their historical and mythological sources of inspiration
  • No microtransactions

Wyrmsun receives constant patches, frequently providing you with new content and features!

Note: Multiplayer uses a peer-to-peer connection, so that you may need to tweak your firewall settings or port-forward to make use of the feature. See the Wyrmsun Q&A for instructions on how to port-forward.

MINIMAL SETUP
  • OS: Ubuntu 12.04 LTS or higher
  • Processor: Intel Core 2 Duo (Merom) 1.66GHz or equivalentMemory: 512 MB RAM
  • Memory: 512 MB RAM
  • Graphics: Intel Graphics Media Accelerator 950 or equivalent
  • Storage: 230 MB available space
RECOMMENDED SETUP
  • OS: Any modern Linux distribution
  • Processor: Intel Core 2 Duo (Penryn) 2.53 GHz or equivalentMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel Graphics Media Accelerator 4500MHD or equivalent

GAMEBILLET

[ 6080 ]

8.38$ (16%)
8.78$ (12%)
24.59$ (18%)
24.87$ (17%)
8.54$ (57%)
3.14$ (84%)
4.07$ (90%)
8.39$ (16%)
17.19$ (14%)
1.00$ (90%)
8.39$ (16%)
7.68$ (87%)
25.74$ (57%)
5.27$ (12%)
8.46$ (72%)
16.96$ (15%)
16.96$ (15%)
33.89$ (32%)
12.42$ (17%)
8.39$ (16%)
4.95$ (17%)
25.46$ (15%)
33.17$ (17%)
4.24$ (92%)
12.44$ (17%)
0.85$ (91%)
2.35$ (84%)
16.57$ (17%)
2.10$ (65%)
8.39$ (16%)
GAMERSGATE

[ 1481 ]

1.05$ (85%)
3.0$ (50%)
0.75$ (92%)
1.58$ (95%)
0.6$ (88%)
3.0$ (70%)
6.0$ (80%)
1.0$ (80%)
1.7$ (91%)
5.0$ (80%)
2.0$ (90%)
3.0$ (85%)
2.64$ (82%)
3.0$ (80%)
2.6$ (80%)
3.52$ (82%)
6.96$ (83%)
1.6$ (80%)
1.0$ (80%)
7.5$ (50%)
7.5$ (75%)
6.0$ (80%)
3.48$ (83%)
30.0$ (50%)
3.84$ (81%)
0.68$ (89%)
8.0$ (80%)
13.19$ (47%)
1.5$ (92%)
1.2$ (90%)
MacGamestore

[ 2067 ]

17.99$ (10%)
13.96$ (30%)
1.19$ (94%)
1.99$ (80%)
1.19$ (76%)
2.49$ (75%)
2.48$ (50%)
1.49$ (85%)
4.24$ (79%)
2.99$ (70%)
2.49$ (88%)
1.49$ (94%)
4.49$ (70%)
8.99$ (10%)
2.49$ (75%)
42.49$ (15%)
13.89$ (77%)
1.19$ (60%)
1.19$ (88%)
1.42$ (93%)
5.99$ (80%)
3.99$ (90%)
42.99$ (14%)
7.94$ (21%)
1.19$ (88%)
1.09$ (86%)
1.19$ (88%)
18.99$ (24%)
1.19$ (88%)
1.19$ (76%)

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