In the Wyrmsun universe a myriad of inhabited planets exist. Humans dwell on Earth, while dwarves inhabit Nidavellir and elves nourish the world of Alfheim. These peoples struggle to carve a place for themselves with their tools of stone, bronze and iron. And perhaps one day they will meet one another, beyond the stars...
Features:
- Retro-style graphics
- 2 playable civilizations, and a number of non-playable ones
- 23 quests to play, earning technology points which can be used to obtain new units, buildings and technologies
- Dozens of units, buildings and technologies
- Personal names and traits for units, being generated from several historical and fictional languages
- Units can earn experience, being able to upgrade to new unit types or acquire new abilities upon level-up
- Persistent heroes, who carry over their level, abilities and items throughout scenarios
- Possibility to create your own custom persistent heroes
- Normal, magic-enchanted and unique items drop from enemies
- Very moddable game, with a built-in mod editor and Steam Workshop integration
- Grand strategy mode, where production is resolved on the strategic (world map) level, while battles are resolved on the tactical level
- In-game encyclopedia, allowing players to learn more about the units, buildings and other elements of the game, as well as their historical and mythological sources of inspiration
- No microtransactions
Wyrmsun receives constant patches, frequently providing you with new content and features!
Note: Multiplayer uses a peer-to-peer connection, so that you may need to tweak your firewall settings or port-forward to make use of the feature. See the Wyrmsun Q&A for instructions on how to port-forward.
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- 2.1.5 Changelog-----------------------------------------------------------------------
* Building
- Added Latin Forum (graphics by Wildfire Games and Jinn).
* Grand Strategy
- Besides rulers, polity factions can now also have treasurers and marshals.
- Rulers and ministers can now affect revolt risk.
- The ruler interface now shows the ruler's trait.
- Literary works without a specific author attached to them (i.e. the Alvissmol) will now have a suitable random character become the author, or an author will be generated.
- Randomly-generated literary works now also appear from time to time.
- Grand Strategy characters who don't have their own portrait can now be used in battle as well.
- Noble characters with German names now receive a place-name based family name.
- Heroes are now generated from time to time, depending on the proportion of provinces with barracks a faction has.
- Rulers and ministers can now influence troop cost.
- Settlements' names are now written on the map below them, along with the name of their province.
- Provinces can now have province modifiers (which appear to the left of the buildings in the province's main interface).
- Added Library (+1 Research), Courthouse (-1% Revolt Risk), College (+1 Research) and University (+2 Research) province modifiers, which are added to provinces via events.
- Provinces can now have governors (if their faction is a polity), providing bonuses to them.
- Split the Austria province into the new provinces of Carinthia, Lower Austria, Salzburg, Styria, Tyrol and Upper Austria.
- Added Asturias, Finland and Norrland provinces.
- Building and managing province settlement buildings now requires clicking on the settlement on the map.
- You can now choose where the province's settlement location will be when building a town hall in a previously empty province.
* Heroes
- Dwarven axefighter heroes now have different weapon unit graphics when holding a mace-class weapon.
- Dwarven axefighters and steelclads can now equip mace-class items.
* Interface
- Fixed the issue which caused the loading screen to not properly appear under SDL rendering.
* Terrain
- Fixed an issue with shared vision which caused cut tree and harvested rock tiles under shared vision to not be updated graphically.
* Units
- Added Dim (-5 mana), Genius (+10 mana), Intelligent (+5 mana), Pious (+5 mana) and Wise (+5 mana) traits.
- Added Yale Lord (experience upgrade of the dwarven Yale Rider) (icon by Jinn).
Minimum Setup
- OS: Ubuntu 12.04 LTS or higher
- Processor: Intel Core 2 Duo (Merom) 1.66GHz or equivalentMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: Intel Graphics Media Accelerator 950 or equivalent
- Storage: 230 MB available space
Recommended Setup
- OS: Any modern Linux distribution
- Processor: Intel Core 2 Duo (Penryn) 2.53 GHz or equivalentMemory: 2 GB RAM
- Graphics: Intel Graphics Media Accelerator 4500MHD or equivalent
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