Cave to Kingdom is a unique 3D online medieval strategy game that allows you to build and grow your Kingdom by spending only a few minutes each day.
You can then construct buildings such as houses, farms, thresher, bakery, blacksmith, barracks, archery, and others, in order to grow your production and population. Following your orders, your citizens and soldiers will strive to complete their tasks even when you are offline.
You can instantly sell your product on the world market and influence the prices, but for all items you produce, you'll have to pay a tax to your hometown's Baron, Count, King, and Emperor, as a percentage of their market value.
Buy or produce war equipment, use it to train citizens into soldiers in the Barracks or the Archery, form armies, and send them to fight on the World Map.
You can use your army or form a military alliance with other players' armies in order to conquer Cities and Provinces, and create or conquer other Kingdoms and Empires.
Your armies can be freely relocated to any city from the political realm you belong to, and attacks can only be issued in the vicinity of your own realm, generating a multitude of territorial or subversive strategic possibilities.
The taxes collected from all players that have as hometown a particular city never go to a single recipient, but are split evenly among the 4 Rulers:
Compare your skills with people from all over the world and prove your worth!
City Building
At the start of the game you pick a location on the World Map for your hometown.You can then construct buildings such as houses, farms, thresher, bakery, blacksmith, barracks, archery, and others, in order to grow your production and population. Following your orders, your citizens and soldiers will strive to complete their tasks even when you are offline.
You can instantly sell your product on the world market and influence the prices, but for all items you produce, you'll have to pay a tax to your hometown's Baron, Count, King, and Emperor, as a percentage of their market value.
Buy or produce war equipment, use it to train citizens into soldiers in the Barracks or the Archery, form armies, and send them to fight on the World Map.
World Map
Cave to Kingdom features a World Map, with over 4 million cities with real coordinates, split into 7800 Provinces.You can use your army or form a military alliance with other players' armies in order to conquer Cities and Provinces, and create or conquer other Kingdoms and Empires.
Your armies can be freely relocated to any city from the political realm you belong to, and attacks can only be issued in the vicinity of your own realm, generating a multitude of territorial or subversive strategic possibilities.
The taxes collected from all players that have as hometown a particular city never go to a single recipient, but are split evenly among the 4 Rulers:
- Baron - ruler of the City
- Count - ruler of the Province the city belongs to
- King - ruler of the Kingdom (formed by joining at least 2 provinces)
- Emperor - ruler of the Empire (formed by joining at least 2 kingdoms)
Compare your skills with people from all over the world and prove your worth!
Cave to Kingdom Update 2.27
upgraded URP rendering engine to version 7.4.1 the "black circle in grass" Unity bug is fixed, so we reverted shadows quality settings to the original values (increased shadows draw distance, etc.) fixed back face of tree leaves being black
added reed cutting building and job the reed cutter collects 1 reed in 3 IRL hours the building can be built in a special location near the pond & costs 9 cave coin in research
fixed transport issues involving charcoal building fixed carrier sometimes getting stuck when carrying square beams to stockpile fixed house construction stacks parking slots research ui: fixed some non productive buildings (like barracks) displaying production info fixed slow SQL query in abdicate [/list]
In this update we added the Reed Cutting Building and job.
We also upgraded Unity & the URP rendering package to a new version that includes many stability fixes. For players that have experienced random crashes in the recent past we recommend trying out this version and see if the problem has been fixed.
Changelog for 2.27
- updated Unity to version 2019.4.4f1
[list] - Unity claims numerous fixes for random crashes
- players that have experienced game crashes in the recent past should try again and see if it's fixed now
[ 2020-07-21 14:27:27 CET ] [Original Post]
Minimum Setup
- Memory: 2 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
Recommended Setup
- Storage: 3 GB available space
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