Enjoy the endless fun in endless dungeons! Uncover the truth about the destruction of the Guild and rebuild it from the ashes. Embark on epic, hand-crafted adventures as well as the random ones! Gather the best gear and defeat the toughest monsters and become the Hero of Avranche!
Heroes of Avranche is not your run of the mill action RPG. You do not pick a class in this game, you are all classes! You can swap between classes by pressing a button! And, on top of that, for every class you have two stances that you can also swap between, changing your play-style in an instant!
Upon finishing an adventure you bring back materials required to upgrade your guild! Upgrading the guild gives you access to more and more hand-crafted adventures!
Heroes of Avranche is not your run of the mill action RPG. You do not pick a class in this game, you are all classes! You can swap between classes by pressing a button! And, on top of that, for every class you have two stances that you can also swap between, changing your play-style in an instant!
Heroes of Avranche features:
- thousands of randomly generated items
- dozens of abilities
- both active and passive
- dozens of monsters, each with their own unique abilities
- and many, many environments.
Upon finishing an adventure you bring back materials required to upgrade your guild! Upgrading the guild gives you access to more and more hand-crafted adventures!
Don't worry! We have plans for the future! And they are as follow: (these features are not implemented but are being worked on at the moment)
- Multiplayer
- Special adventures
- User-generated content
- More character customizations
- More hand-crafted adventures
- More environments
- More quests and lore
The journey so far... (But not over!)
I hope that you guys are half as satisfied with this list as I am in awe of it!
Thank you all once again! And look forward to many many more improvements, updates and content as soon as the ongoing world-encompassing issues tone down a little bit!
Stay safe, stay healthy and always find a reason to be happy!
Love you all!
Hey guys!
I wanted to make an overview of what we've managed to achieve together so far! And to thank you all once more for taking this beautiful journey with me!
So, without further ado, in no particular order, these are the things that we've managed to do so far:
- Multiplayer (including an entire system rework)
- Lobby rework
- Procedural Quests
- Collectible lore
- Voice acting
- Achievements (including Steam Achievements)
- Linux Build
- Clues System
- Keybindings
- GUI Improvements
- Help pages
- In-game patch notes
- Flexible loot
- Loot all button
- Dungeon Merchant spawns
- Storyteller / Adventure Maker
- Identify all
- Resource trader
- Snow environment
- Mansion environment
- Snapbox (Player generated maps)
- PhysX objects / Destructible environments
- Desert environment
- ~20 new Enemies
- Crafting custom items
- Enchanting
- Gem cutting
- New gems (30+)
- Custom zone cutscenes (Player generated cutscenes)
- Graphics options
- 4k Support (requires fiddling with depth of field)
- A million of bug fixes! (This is an ongoing crusade for every developer)
I hope that you guys are half as satisfied with this list as I am in awe of it!
Thank you all once again! And look forward to many many more improvements, updates and content as soon as the ongoing world-encompassing issues tone down a little bit!
Stay safe, stay healthy and always find a reason to be happy!
Love you all!
[ 2020-03-23 10:17:38 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu or equivalent
- Processor: i3 or equivalentMemory: 4 GB RAMStorage: 5 GB available space
- Memory: 4 GB RAMStorage: 5 GB available space
- Storage: 5 GB available space
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