Heroes of Avranche is not your run of the mill action RPG. You do not pick a class in this game, you are all classes! You can swap between classes by pressing a button! And, on top of that, for every class you have two stances that you can also swap between, changing your play-style in an instant!
Heroes of Avranche features:
- thousands of randomly generated items
- dozens of abilities
- both active and passive
- dozens of monsters, each with their own unique abilities
- and many, many environments.
Upon finishing an adventure you bring back materials required to upgrade your guild! Upgrading the guild gives you access to more and more hand-crafted adventures!
Don't worry! We have plans for the future! And they are as follow: (these features are not implemented but are being worked on at the moment)
- Multiplayer
- Special adventures
- User-generated content
- More character customizations
- More hand-crafted adventures
- More environments
- More quests and lore
Hi everyone!
The modular cutscenes are here!
The cutscene editor is now available from the adventure maker! There are about 10 predefined scenarios that you can choose from! You can pick the environment, the objects that appear in the cutscene the music, etc!
Keep in mind it is not fully fleshed out yet so give it a few updates until I can call it non-alpha-beta or whatever you may choose to call it. :)
I'm really happy about this update as that leaves us with just one more big feature before the polishing starts! And that's the dreaded multiplayer!
I've gotten another rig so I can really go all the way and test out the multiplayer as best as I can! So the next week and maybe even the one after that there will be no update since the multiplayer is going to be a nightmare as I've already expressed my fears so many times :S
And a small roadmap for the future:
- Multiplayer
- Adventure Maker / Storyteller polishing
- Content Generation! and optimization
Now when it comes to content generation that's where it will get really interesting for everyone involved!
There will be more:
- Items
- Environments
- Enemies
- Level layouts
- Quests
- Decorative Objects
- Adventures
- Music
- PhysX objects
And many other things!
Once the Multiplayer is implemented I will have a bit of an awareness campaign and a bit of a walkthrough through the early access stages. So, for example, what features were implemented, funny bugs that were removed and so on... During that time I will probably be a guest on Static Laughter's stream. He is one of the most active community members and since he is a streamer I offered to be a guest on his channel!
So that's it for now guys!
I will keep you posted and updated!
Keep adventuring and god speed!
Minimum Setup
- OS: Ubuntu or equivalent
- Processor: i3 or equivalentMemory: 4 GB RAMStorage: 5 GB available space
- Memory: 4 GB RAMStorage: 5 GB available space
- Storage: 5 GB available space
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