Ray Versus is the exciting and simple 2-4 player high-speed battle game.
1 round is about 1 minute.
Player who defeated the most enemies by combining two selected skills and the main gun “Ray” is winner.
Unique skills and stages make various situations!
Every decision counts.
Team battle is available.
Is your friend cooperative?
Find your original battle style, defeat your friends!
Features
・2-4 player local multiplayer battle
・2 players playable a keyboard
・Online play with your friends by Remote Play Together
・14 unique skills
・10 stages
・Dynamic particle art style
1 round is about 1 minute.
Player who defeated the most enemies by combining two selected skills and the main gun “Ray” is winner.
Unique skills and stages make various situations!
Every decision counts.
Team battle is available.
Is your friend cooperative?
Find your original battle style, defeat your friends!
Features
・2-4 player local multiplayer battle
・2 players playable a keyboard
・Online play with your friends by Remote Play Together
・14 unique skills
・10 stages
・Dynamic particle art style
Massive update(Version3.0)
Bush
Portal
Capture Mine
Mine Factory

Claw
Thunder
Aiming has gradually increased
Infinite aiming duration
Mirage
Cooldown reduction 6 seconds 4 seconds
Fake movement direction changed from random to always forward
Masquerade
Fake duration extension 6 seconds 12 seconds
Old fake will now disappear when using a skill
Portal
Infinite duration
It became possible to specify the installation direction
Turret
Infinite duration
It became possible to specify the installation direction
Shoot can now be destroyed with Ray
Shift
Shoot duration reduced from 12 seconds to 3 seconds
The moving speed of the shoot decreases
Mine
No longer detects enemies for 1 second after installation
Infinite duration
Abyss
The timing when the hit judgment occurs is slightly delayed
Cooldown slightly extended
The attack range has become slightly smaller
Spirit
Reduced movement speed when in movement mode
Gemini
Shoot becomes indestructible with Ray
Hit detection no longer occurs near the shoot
--------------------------------------------------------------------------
Bug fix
Fixed the game sometimes freezes when selecting the language in Title> Settings
New system "Auto Setting" added
Game Play
New operation "slow" added
New system "gimmick" added




New system "Trait" added
New game rule "Survival" added
Remake all stages

6 new stages added
Removed the same type skills cooldown sharing
New skills added
LeapClaw
Skill deleted
RivalsAdrenalineSkill balance
Thunder
Aiming has gradually increased
Infinite aiming duration
Mirage
Cooldown reduction 6 seconds 4 seconds
Fake movement direction changed from random to always forward
Masquerade
Fake duration extension 6 seconds 12 seconds
Old fake will now disappear when using a skill
Portal
Infinite duration
It became possible to specify the installation direction
Turret
Infinite duration
It became possible to specify the installation direction
Shoot can now be destroyed with Ray
Shift
Shoot duration reduced from 12 seconds to 3 seconds
The moving speed of the shoot decreases
Mine
No longer detects enemies for 1 second after installation
Infinite duration
Abyss
The timing when the hit judgment occurs is slightly delayed
Cooldown slightly extended
The attack range has become slightly smaller
Spirit
Reduced movement speed when in movement mode
Gemini
Shoot becomes indestructible with Ray
Hit detection no longer occurs near the shoot
Reduce game speed
Slowing down the player's basic movement speed.--------------------------------------------------------------------------
[ 2020-06-28 10:30:18 CET ] [Original Post]
Minimum Setup
- Processor: 2.0 GHz+Memory: 2 GB RAMStorage: 100 MB available space
- Memory: 2 GB RAMStorage: 100 MB available space
- Storage: 100 MB available space
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