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GRAL Early Access Release v.0.3.0 is now live! We're doing our best to fix as many issues as possible for the next patch. Here is the full changelist for patch 0.3.0: Gameplay: Performance : we have improved overall performance, better and more stable FPS (WIP) Drifting : The cars now have an improved friction model that is different for each Team. KnockOut Mode : There is a timer that counts down and every time it reaches zero, the racer in last explodes. Ghost car : now visible in Time Attack from the beginning or after your first lap if you have no time record on that track(will mimic your best lap, every lap) Better Heatseeker missile navigation (WIP) Heatseeker incoming warning : Now there is a warning message and a sound alarm that warns you when a missile is approaching. Fixed vehicle getting stuck sideways on some race barrier and on some obstacles(now gets pushed off) Fixed front camera view (WIP) Fixed wrong position of Player 3 and Player 4 in splitscreen mode. Levels: Added new race boundaries to Crystall Valley and Excange port. This prevents the cars from flying out of the level Excange port: Improved flow, eliminated many obstacles. Radio Station: Improved overall performance. Red Canyon: fixed crashed bridge jump. Now its possible to successfully jump on the other side also with a all Platinum Car. Red Canyon: fixed respawn points. Now you are always respawned ON the track and not UNDER the track :) Visual: New Loading screen now with track lenght, race time and race record info. (WIP only track lenght works) Cinematic camera has improved, with better views and implementation. Now you can use "C" + F1 to F8 to switch between cinematic cameras (WIP). Wide Screen resolution now supported. Menu: Fixed the problem of selection in the menu and the graphic elements that were starting to be invisible and other strange things. HUD: Changed car energy indicator and map indicator. HUD: Added in-game notification message sistem. Now the Link Sinc Drive System notify you when: a player as been destroied, Powerups shared, Sharing Failed, Best Lap, Final Lap, Eliminated by Knokout and Incoming Missile (WIP work only with Heatseeker based missile) UI: Fixed UI pixel difficulty
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