
Take control over a group of Vector soldiers that had all been in hibernation as they awaken in the capital city of the Isgar sector and will be instrumental in saving the sector from a threat that will otherwise end mankind in that sector and put the only remaining human government in terminal decline.
Features* Control a powerful set of units over 7 large and diverse missions that tie together the narrative.
* Use positioning and abilities to overtake swarms of enemies.
So with the fitfh update to our game, where major changes have been made thanks for people sending us feedback we decided to celebrate by uploading a brand new cinematic. Because everyone loves a good a cinematic (our is okeyish... :D)
Here comes our list of updates!
New content and features
- Added tutorial for an easier introduction to game mechanic.
- Added option to turn off tooltips in the main menu.
- Added autosave to all missions.
- Added pause to enemy flood in mission one.
- Added difficulty setting to the game.
- Added a Cinemetic. (duh!)
- Added more sound effects to enemies.
Polish
Polished melee enemy death rotation.
Polished Vector Soldiers rotation while walking in proximity to enemies.
Changes
- Added timer to allow more heal than once per mission.
Bugfixes
Fixed incorrect done UI problem
Fixed Fullscreen bug
Fixed Quality setting
Fixed mission times not saved from main menu
Minimum Setup
- OS: Ubuntu 16.04+
- Processor: CPU: SSE2 instruction set support.Memory: 8000 MB RAM
- Memory: 8000 MB RAM
- Graphics: Graphics card with DX10 (shader model 4.0) capabilities
- Storage: 5000 MB available space
Recommended Setup
- OS: Ubuntu 16.04+
- Processor: CPU: SSE2 instruction set support.Memory: 16000 MB RAM
- Graphics: Graphics card with DX10 (shader model 4.0) capabilities
- Storage: 5000 MB available space
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