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The year 2476, Earth's space-federation has been building moon-bases across the galaxy. One of those moon-bases has been sending a distress signal. Space Grunts are a group of intergalactic "problem" solvers, sent to investigate..


You play one, out of a team, of Space Grunts, and your mission is simple: find your way into the moon-base, and figure out what has happened. You'll have to fight your way through aliens, robots, security drones and base-systems. Find the lower levels of the moon-base, and get to the core of the problems.


Consumables - A large collection of consumables can be found all over the moon base from weapon enhancers, to destructive toys, armor, explosives, system-hacks, and more. Use the items wisely to advance deeper into the moon-base.


Weapons - Starting with three standard Grunt weapons, you will be able to enhance them for more fire-power and range. On your way you'll also find alternate weapons, and melee weapons.


Secrets - There are various ways to complete the game, anomalies leading to weird places, underground routes, and mysterious items to transport you to other area's of the moon-base. On top of these there are secret rooms and area's located all over the base, so never a dull moment!


Can you find the core of the problems?

Space Grunts
OrangepixelDeveloper
OrangepixelPublisher
2016-01-12Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Positive (36 reviews)
VR Support
Public Linux Depots:
  • Space Grunts Linux Depot [76.67 M]
update 36: small cleanups + important question / poll

Game Description Image

A little maintenance update here, fixing some minor bugs and issues.

So some remarks have been made about adding a health-bar to the monsters for tactical reasons.

On one side I understand why, as I originally had that in the early builds, but I also think it's not required for this game.

My idea is that first the datacards are part of that information, they have the info on what average health/danger specific monsters have.

And second, again in my opinion, it's also a skill that grows the more you play. You learn how many damage a monster takes, and if you should run or fight.

So, what is your idea on this, leave a comment below!

Do you think health-stats on monsters should be added, or not?



game:

  • fix: recycle device sometimes spawned on player spot[/*]
  • fix: “special door” now loads correct world-graphics when going through[/*]
  • fix: tried to make sure the worm cave doesn’t spawn in-front of hallways[/*]
  • fix: correctly save game level to save-game [/*]
  • added: shiny floor effect to lab levels[/*]

[ 2016-01-24 10:58:43 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12
  • Processor: 2.0 ghz Dual CoreMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD3000 or higher with OpenGL 2.1 support
  • Storage: 200 MB available space
  • Memory: 2 GB RAM
  • Recommended Setup

    • OS: Ubuntu 12
    • Processor: 2.0 ghz Dual CoreMemory: 2 GB RAM
    • Graphics: Intel HD3000 or higher with OpenGL 2.1 support
    • Storage: 200 MB available space
    GAMEBILLET

    [ 6528 ]

    34.59$ (42%)
    35.98$ (10%)
    8.28$ (17%)
    15.14$ (24%)
    26.65$ (11%)
    26.65$ (11%)
    13.04$ (78%)
    6.61$ (17%)
    1.00$ (90%)
    16.60$ (17%)
    2.40$ (84%)
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    20.72$ (17%)
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    1.98$ (80%)
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    8.23$ (73%)
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    [ 1581 ]

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    12.0$ (70%)
    11.24$ (55%)
    1.91$ (87%)
    6.75$ (55%)
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    2.24$ (55%)
    3.75$ (75%)
    6.0$ (70%)
    0.97$ (51%)
    1.57$ (47%)
    7.49$ (63%)
    30.0$ (50%)
    4.5$ (77%)
    1.5$ (62%)
    1.19$ (40%)
    3.0$ (50%)
    3.83$ (87%)
    16.0$ (60%)
    3.0$ (90%)
    1.58$ (95%)
    16.0$ (60%)
    2.64$ (78%)
    16.0$ (60%)
    0.68$ (91%)
    5.0$ (75%)
    8.8$ (78%)
    0.42$ (79%)
    5.63$ (81%)
    9.0$ (77%)
    MacGamestore

    [ 4191 ]

    4.99$ (50%)
    1.10$ (84%)
    21.99$ (12%)
    2.48$ (50%)
    1.19$ (88%)
    1.28$ (87%)
    65.99$ (6%)
    18.99$ (24%)
    53.99$ (10%)
    1.99$ (85%)
    67.19$ (16%)
    1.99$ (80%)
    13.99$ (22%)
    1.99$ (87%)
    5.59$ (20%)
    1.89$ (81%)
    1.29$ (84%)
    1.19$ (88%)
    1.99$ (90%)
    1.29$ (87%)
    1.19$ (76%)
    15.89$ (21%)
    1.98$ (80%)
    5.09$ (15%)
    5.99$ (85%)
    1.19$ (76%)
    53.99$ (10%)
    1.99$ (60%)
    2.99$ (75%)
    1.19$ (88%)

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