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Police Stories
Mighty Morgan Developer
HypeTrain Digital Publisher
2019-09-19 Release
GameBillet: 16.57 €
Game News Posts: 75
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (7312 reviews)
Public Linux Depots:
  • Pixel Police Linux Content [298.24 M]
Police Stories 2: Welcome to the Shift Devlog

Hello, Officers.


Starting today, we're launching a devlog series for Police Stories 2. Our goal isn't just to share the development progress, but also to give you a glimpse into our inner workings what inspires us, which systems were reworking, and how each one is shaped by our core principle: decisions have consequences.

[hr][/hr]

First a quick look back at the original.


Police Stories was a game about tactical clarity and the chaos of the moment. Every room was a puzzle. Every move a risk. But we wanted more:

  • More consequences beyond the raids

  • Deeper character development

  • Greater variety in tactical approaches

  • And finally, more ethics and gray areas the kind rarely explored in games about cops

[hr][/hr]

So, how does the game work now?


[img src="https://clan.fastly.steamstatic.com/images//45650191/a5f429ad6ac80150d10ef6a5e782c3ae4e0e4ab5.jpg"][/img]

The gameplay is now structured around three key phases:

1. Preparation


Choose your officers, gear, and equipment. Conduct the briefing. Figure out what you know, what you dont, and what you're worried about.

This is where the compromises begin: Who do you send on the mission? What gear do you take? Who's already burned out? Who hasnt slept in three days?

2. Mission Execution


Tactical action: clearing rooms, rescuing hostages, arresting suspects. Everything you love: doors, flashbangs, shouts of Get down!, and stress.

But now its bigger and more varied. Well get into the details in future devlogs.

3. Consequences


The missions done, but there are still interrogations, reports, injuries, gear budgets, salaries, and pensions to deal with...

Every action comes back like a boomerang. And youll have to answer for it to the governor, your team, and yourself.

[hr][/hr]

Core Themes & Mechanics


The Dichotomy of System vs. Human


You serve the system but you're still human. Not everyone will make it to sunrise. But it's you who decides whose turn never comes.

Precinct Management

The second half of the game is about running the precinct. Interacting with departments, allocating the budget, keeping personnel in working condition, purchasing equipment, upgrading the precinct, choosing missions, and preparing for them.

Please dont fire Cole hes got a mortgage and hes actually great.

Characters & Their Development Every officer is not just a character, but a person with a story. Some were in the military, some struggled with addiction. Some have kids and loans, others carry a dark past. Their mental state affects everything: from combat performance to the likelihood of snapping under pressure.

[hr][/hr]

What do we have so far?


Right now, weve got:

  • The core of mission gameplay the player, enemies, and your partner.

  • The foundation of human interaction arrests, shootouts, and partner commands.

  • The base AI it can already fight back and shoots just as well as before!

  • The police precinct with its core functionality in place.

  • Large, small, and themed levels where we test all gameplay variations.

  • Plenty of game interactivity the world gets more alive each week. The number of interactive and decorative elements keeps growing steadily.

[hr][/hr]

For now we want to hear from you


Police Stories 2 is a story we're writing together. Your ideas, thoughts, critiques, and memes all of it fuels our motivation and makes the game better. Share, suggest, debate.

Well be back soon. And in the meantime dont lose your badge.

[dynamiclink href="https://store.steampowered.com/app/3620530/Police_Stories_2/"][/dynamiclink]


[ 2025-07-12 10:40:00 CET ] [ Original post ]



Inspired by SWAT 4 and gritty police TV shows, Police Stories is a fresh take on top-down shooters with an emphasis on tactics that forces you to make split second decisions. Neutralize criminals, rescue civilians and defuse bombs in Single Player mode or Online Co-op. And remember - shooting first is not an option!

Unforgiving and tense, each mission tells a story of two police operatives - John Rimes and Rick Jones, filled with infiltrating gang hideouts, rescuing hostages, making arrests and other life-threatening situations.



  • The Surrender System allows you to apprehend the suspects without resorting to violence. Fire a warning shot near them or engage them in melee combat - those are just some of the ways you can make them submit.
  • Issue commands to your fellow cop Rick Jones. Make sure to use him wisely - and who knows, he might save your life in return.
  • Randomly placed criminals, hostages and evidence make every level run unique. The placement changes every time you restart, leading to new interesting situations and opportunities.
  • As a law enforcement officer, you will have access to end-of-the-line police equipment, such as under-the-door cameras, door blast charges and many others.
  • Various types of lawbreakers, from small petty criminals to well organised gangs and terrorists. Each type has not only unique weapons, but different behaviour and shooting skill.
  • Complex Tactical Gameplay: Try not to get spotted, don't waste bullets, regularly check your surroundings and make sure to take criminals down quietly.
  • All your actions are scored in real time. Playing aggressively won't get you a high enough result to start the next mission - so keep that in mind!
  • Co-op. Complete mission together for better scores and more fun!



https://store.steampowered.com/app/625960/Stoneshard/
https://store.steampowered.com/app/526160/The_Wild_Eight/
https://store.steampowered.com/app/671510/DESOLATE/

MINIMAL SETUP
  • OS: Ubuntu 16.04 LTS. x64 only
  • Processor: Intel Pentium 2.9 Ghz or equivalent. x64 onlyMemory: 2048 MB RAM
  • Memory: 2048 MB RAM
  • Graphics: 512 Mb
  • Storage: 400 MB available space

GAMEBILLET

[ 6442 ]

16.57$ (17%)
20.72$ (17%)
15.00$ (75%)
24.87$ (17%)
12.42$ (17%)
8.27$ (17%)
20.72$ (17%)
4.27$ (91%)
16.57$ (17%)
17.59$ (12%)
8.27$ (17%)
17.75$ (11%)
16.57$ (17%)
17.75$ (11%)
24.59$ (18%)
17.59$ (12%)
34.99$ (42%)
13.25$ (17%)
8.54$ (57%)
7.07$ (12%)
12.82$ (57%)
16.79$ (16%)
17.19$ (14%)
28.69$ (18%)
26.65$ (11%)
24.87$ (17%)
26.65$ (11%)
17.59$ (12%)
16.96$ (15%)
12.42$ (17%)
GAMERSGATE

[ 2264 ]

1.02$ (91%)
10.49$ (65%)
8.5$ (79%)
7.2$ (80%)
16.0$ (60%)
1.91$ (87%)
3.4$ (91%)
1.5$ (70%)
0.56$ (81%)
4.5$ (82%)
10.19$ (49%)
4.67$ (53%)
0.49$ (75%)
0.64$ (87%)
1.7$ (91%)
0.94$ (81%)
11.9$ (70%)
0.6$ (91%)
4.5$ (82%)
0.43$ (91%)
0.85$ (79%)
0.43$ (91%)
6.0$ (80%)
1.7$ (91%)
0.9$ (91%)
2.08$ (70%)
1.62$ (91%)
1.05$ (85%)
10.0$ (75%)
4.36$ (71%)
MacGamestore

[ 1913 ]

17.49$ (13%)
2.49$ (88%)
29.99$ (40%)
17.49$ (20%)
1.09$ (84%)
6.49$ (84%)
1.19$ (88%)
1.19$ (76%)
14.99$ (57%)
1.19$ (88%)
1.99$ (80%)
6.24$ (75%)
2.99$ (95%)
1.99$ (82%)
1.19$ (88%)
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21.99$ (27%)
1.79$ (91%)
1.99$ (80%)
1.19$ (88%)
3.99$ (69%)
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4.49$ (90%)
1.28$ (87%)
7.49$ (75%)
1.69$ (83%)
7.99$ (20%)
1.59$ (68%)
0.69$ (30%)
1.69$ (72%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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