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Turnover
Long Division LLC Developer
Long Division LLC Publisher
2015-12-15 Release
Game News Posts: 47
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (26 reviews)
The Game includes VR Support
Public Linux Depots:
  • Turnover Linux [3.65 M]
Turnover Updated: v1.0.874

Notable Changes


  • Most graphical elements in the game now make greater use of vertex buffer objects for rendering. This will give a performance boost, particularly for lower end systems.
  • Music and sound volume can now be set separately in the Options screen.
  • All 21:9 screen scaling issues have been addressed. There were some size/positioning issues in menus and they have been taken care of.

v1.0.874 Changelog


  • New: Added separate options for sound and music volumes in the Options screen so they can be set independently.
  • Changed/All: Floors, walls, deco, shadows, and vision cones are now created/rendered using a new method. This should significantly improve game rendering performance, particularly for low end systems.
  • Changed/All: Minimap hint arrows (for level exit, followers) will not be shown when you are very, very close to the hints. This should fix any spinning hint arrow issues.
  • Changed/All: Decreased the sensitivity of joysticks during menu selection, just to help prevent any accidental changing of Options when navigating menus.
  • Changed/All: Clarified some HUD text.
  • Fixed/All: Fixed a few tiny edge cases where enemy vision cones would not render correctly
  • Fixed/All: Fixed a few tiny edge cases where collision would not register correctly.
  • Fixed/All: Fixed an issue with XInput force feedback sometimes not registering when interacting with the Fireman.
  • Fixed/All: Fixed an issue with fire generation.
  • Fixed/All: Fixed a number of 21:9 resolution menu scaling issues.
  • Fixed/All: Fixed an issue in the Options screen where trying to select the borderless fullscreen would fail sometimes.
  • Fixed/All: Fixed an issue where default binds were not being set between runs when switching from a DirectInput controller to an XInput controller, or vice versa.
  • Fixed/All: Fixed a tiny handful of potential crashes.
  • Fixed/All: Fixed an annoyance in the Binds screen where the selection blip would not play.
  • Fixed/Linux: Fixed a potential crash issue when a user's HOME directory could not be determined for config/save files.


[ 2018-01-29 14:47:22 CET ] [ Original post ]

Turnover Updated: v1.0.874

Notable Changes


  • Most graphical elements in the game now make greater use of vertex buffer objects for rendering. This will give a performance boost, particularly for lower end systems.
  • Music and sound volume can now be set separately in the Options screen.
  • All 21:9 screen scaling issues have been addressed. There were some size/positioning issues in menus and they have been taken care of.

v1.0.874 Changelog


  • New: Added separate options for sound and music volumes in the Options screen so they can be set independently.
  • Changed/All: Floors, walls, deco, shadows, and vision cones are now created/rendered using a new method. This should significantly improve game rendering performance, particularly for low end systems.
  • Changed/All: Minimap hint arrows (for level exit, followers) will not be shown when you are very, very close to the hints. This should fix any spinning hint arrow issues.
  • Changed/All: Decreased the sensitivity of joysticks during menu selection, just to help prevent any accidental changing of Options when navigating menus.
  • Changed/All: Clarified some HUD text.
  • Fixed/All: Fixed a few tiny edge cases where enemy vision cones would not render correctly
  • Fixed/All: Fixed a few tiny edge cases where collision would not register correctly.
  • Fixed/All: Fixed an issue with XInput force feedback sometimes not registering when interacting with the Fireman.
  • Fixed/All: Fixed an issue with fire generation.
  • Fixed/All: Fixed a number of 21:9 resolution menu scaling issues.
  • Fixed/All: Fixed an issue in the Options screen where trying to select the borderless fullscreen would fail sometimes.
  • Fixed/All: Fixed an issue where default binds were not being set between runs when switching from a DirectInput controller to an XInput controller, or vice versa.
  • Fixed/All: Fixed a tiny handful of potential crashes.
  • Fixed/All: Fixed an annoyance in the Binds screen where the selection blip would not play.
  • Fixed/Linux: Fixed a potential crash issue when a user's HOME directory could not be determined for config/save files.


[ 2018-01-29 14:47:22 CET ] [ Original post ]

Features


  • 29 levels of challenging stealth gameplay for Windows, Linux, & OS X.
  • Use cover, remain silent, and stay alert to avoid enemies. Use the clang of a wrench to distract, spray a fire extinguisher to obstruct view, and more to help you slip by.
  • Enemies react to the environment, staying alert for noise and working together to hunt down targets.
  • Recruit and protect fellow workers as they disable security networks. Enlist the help of Rent a Cops to help you take down patrols.
  • Find hidden perks to help you gain the edge and increase your chances of survival.
  • 3 difficulty modes to chose from: Easy, Normal, and Hard.
  • Includes Turnover's main theme in FLAC format: "A Hostile Takeover" by Jeremiah Pena.

Story


In near future America, the emergence of corporate monopolies has placed a strangle hold on the economy. Among a glut of mass privatization, corporations begin contracting private military security firms to protect their assets. Setting a controversial precedent, defense contractor Grand Robotics Inc. deploys a private security firm to be their "Mergers & Acquisitions" arm.

After a failed attempt to buy out competing Bartleby Automation, Grand Robotics turns to their security firm to execute a "hostile takeover" of their competitor. The firm storms into Bartleby's corporate HQ and locks the building down.

In Turnover you play Clea Holden, a Bartleby worker who becomes caught in the middle of the crisis. Coming to the conclusion that the situation is too volatile, Clea hatches a desperate plan to escape. She must find freedom, armed with only her determination to survive.

MINIMAL SETUP
  • OS: Ubuntu 16.04 64-bit
  • Processor: 2.2 GhzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 2.1 Compatible
  • Storage: 100 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu 14.04 (Most distros should work)

GAMEBILLET

[ 6101 ]

12.42$ (17%)
41.47$ (17%)
41.47$ (17%)
8.19$ (18%)
20.72$ (17%)
4.87$ (19%)
24.87$ (17%)
33.17$ (17%)
5.78$ (17%)
24.87$ (17%)
8.27$ (17%)
24.87$ (17%)
4.95$ (17%)
25.46$ (15%)
20.72$ (17%)
16.57$ (17%)
12.42$ (17%)
16.96$ (15%)
16.79$ (16%)
12.42$ (17%)
4.19$ (16%)
20.72$ (17%)
9.93$ (17%)
9.95$ (17%)
8.39$ (16%)
6.71$ (16%)
12.44$ (17%)
16.57$ (17%)
16.57$ (17%)
8.27$ (17%)
GAMERSGATE

[ 478 ]

1.5$ (70%)
0.58$ (92%)
8.0$ (60%)
0.58$ (92%)
1.58$ (95%)
2.1$ (79%)
0.58$ (92%)
2.25$ (89%)
1.05$ (85%)
10.91$ (22%)
0.68$ (91%)
22.5$ (62%)
21.99$ (45%)
3.0$ (85%)
0.75$ (85%)
3.0$ (92%)
0.45$ (85%)
0.6$ (85%)
2.48$ (77%)
0.83$ (92%)
7.44$ (79%)
6.24$ (69%)
1.5$ (85%)
1.0$ (80%)
3.5$ (65%)
34.99$ (50%)
23.39$ (10%)
1.13$ (96%)
15.0$ (70%)
4.0$ (60%)
MacGamestore

[ 1968 ]

21.99$ (27%)
1.08$ (89%)
3.59$ (80%)
17.49$ (13%)
1.99$ (87%)
4.99$ (83%)
5.99$ (85%)
15.99$ (20%)
2.48$ (83%)
2.49$ (75%)
1.29$ (84%)
1.19$ (76%)
2.98$ (80%)
1.19$ (88%)
1.19$ (88%)
2.48$ (75%)
0.99$ (80%)
1.49$ (85%)
1.29$ (90%)
1.08$ (93%)
2.29$ (85%)
15.89$ (21%)
1.99$ (60%)
5.99$ (60%)
8.99$ (10%)
7.99$ (80%)
1.09$ (84%)
1.19$ (60%)
2.99$ (85%)
1.19$ (60%)

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