Features
- 29 levels of challenging stealth gameplay for Windows, Linux, & OS X.
- Use cover, remain silent, and stay alert to avoid enemies. Use the clang of a wrench to distract, spray a fire extinguisher to obstruct view, and more to help you slip by.
- Enemies react to the environment, staying alert for noise and working together to hunt down targets.
- Recruit and protect fellow workers as they disable security networks. Enlist the help of Rent a Cops to help you take down patrols.
- Find hidden perks to help you gain the edge and increase your chances of survival.
- 3 difficulty modes to chose from: Easy, Normal, and Hard.
- Includes Turnover's main theme in FLAC format: "A Hostile Takeover" by Jeremiah Pena.
Story
In near future America, the emergence of corporate monopolies has placed a strangle hold on the economy. Among a glut of mass privatization, corporations begin contracting private military security firms to protect their assets. Setting a controversial precedent, defense contractor Grand Robotics Inc. deploys a private security firm to be their "Mergers & Acquisitions" arm.
After a failed attempt to buy out competing Bartleby Automation, Grand Robotics turns to their security firm to execute a "hostile takeover" of their competitor. The firm storms into Bartleby's corporate HQ and locks the building down.
In Turnover you play Clea Holden, a Bartleby worker who becomes caught in the middle of the crisis. Coming to the conclusion that the situation is too volatile, Clea hatches a desperate plan to escape. She must find freedom, armed with only her determination to survive.
Beta Build Updated: Build 637
Turnover has been updated to beta build 637. This build adds some atmospheric things and addresses a number of issues.
Changes
- New: Added some atmospheric light fixture flickering throughout some levels.
- New: Added lighting effects to fire.
- New: More sounds / sound variety added to enemies. Ensured each enemy has individual "voices", as well as event sounds.
- New: Security Turret: Added detection light: white on watch, yellow on focus, red on spotted.
- New: Added a tiny visual indicator on noise objects when they are stepped on.
- New: Added more log file outputs to track down bugs.
- Changed: Changed the reticle style.
- Changed: Modified a couple of HUD colors.
- Changed: Better shading variance on fire extinguisher spray.
- Changed: Security Camera: Detection light modified: white on watch, yellow on focus, red on spotted.
- Changed: Increased max number of spawnable fire/effects entities. Should fix any problems with disappearing fire.
- Changed: Improved minimum resolution requirement check.
- Changed: Improved valid resolution check, specifically for full screen usage.
- Changed: If only one full screen resolution is detected, give player some windowed modes to select.
- Fixed/All: Clea's death animation failed to play after getting shot while being mauled by an Attack Dog.
- Fixed/All: Fixed a couple of small cases where collision between the world & the player would be incorrectly evaluated.
- Fixed/All: Fixed an issue where fire would sometimes not destroy Security Cameras.
- Fixed/All: Modified how resolution changes are handled. Should be safer & have less potential to crash with iffy drivers/cards.
- Fixed/All: Fixed an issue with sound initialization.
- Fixed/All: Fixed an issue with sound spatialization when aiming.
- Fixed/All: Fixed a potential memory leak.
- Fixed/All: Minor optimizations.
[ 2015-10-12 13:41:55 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 16.04 64-bit
- Processor: 2.2 GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 2.1 Compatible
- Storage: 100 MB available space
Recommended Setup
- OS: Ubuntu 14.04 (Most distros should work)
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