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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
- give experience points for unlocking doors (skill or key) similar to other skill actions; adjusted xp for these skill actions - player movement: slower movement speed when walking backwards while targeting (experimental) - fixed minor delay in ranged enemy red pointer warning - fixed stealth attacks sometimes missing target - fixed additional issues with point and click commands for stealth attacks - hard difficulty: made ranged warning duration more generous but increased melee attack speed for enemies - don't cancel point and click walk commands when opening inventory - show 'Stealing' headline on loot container if appropriate - local co-op: allow walk commands through map UI similar to singleplayer - local co-op: fixed a few issues with using the shortcut travel markers - fixed a few pickpocketing issues when targeting walking characters - fixed some NPC reactions to stealing - improved NPC waypoint handling - fixed a few other smaller NPC issues throughout the game - Fleshface in Tauris can also be activated now by puking next to him - fixed Bunker17 not yielding exploration xp - allow selling Nano Health - fixed input conflict between back button and other actions on custom button bindings - world map travel speed: allow toggling back to slow while traveling - added some missing German text - several major framework additions and changes behind the scenes (should hopefully not break anything) - replaced random loot calculation (should have similar results, was updated for better data analysis) - additional minor bug fixes and improvements Context: These are ongoing quality improvements and bug fixes. We're also working on new content and other improvements. Latest roadmap: https://store.steampowered.com/news/app/941460/view/5009714462588640927
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