A team-based, 3rd person action shooter with cartoon styled, fantasy themed backgrounds. 3 classes to choose from, each with its unique set of skills. Take over fortresses, take over kingdoms, take over everything.
Work with the team and win; work alone and perish.
Play against players or against a vicious A.I.!!
Play with:
- Archer : Shoots arrows, set traps, shoot even more arrows at your enemies!
- Warrior : Charge at enemies, block attacks and slice everyone with great sword skills!
- Mage : Help your team mates with healing, magic barriers and shoot exploding magic missile!
Domination : Capture the most objective points to damage and defeat the enemy team!
King of the Hill : Capture and hold the flag pole in the middle of the map!
We know it's been a long time and some people thought we abandoned the game. But we didn't we are working on better coding, optimizing everything and coming with new ideas. And we are a team of 3.
We decided to throw in some of the things we've been working on, but we haven't finished the coding rework.
We also got a dedicated server in test, so now there is a server always online. But it's still in test phase.
So Except some bugs. Please also report them.
Changes:
- cf maps final objectives changes, now the players must kill a npc inside the castle;
- new and better looking blood splatter effect;
- better effect for the knight's spin to win skill;
- new shading and lighting.
Added
- Red and Blue Queen as boss and final objetives of CF maps;
- Now the spawn map shows team members and objectives locations;
- new skyboxes.
Fixed
- A bug where the donkey wouldn't appear for the clients, only for the server;
- Camera rendering bug with texts and lens flares.
We know it's been a long time and some people thought we abandoned the game. But we didn't we are working on better coding, optimizing everything and coming with new ideas. And we are a team of 3.
We decided to throw in some of the things we've been working on, but we haven't finished the coding rework.
We also got a dedicated server in test, so now there is a server always online. But it's still in test phase.
So Except some bugs. Please also report them.
Changes:
- cf maps final objectives changes, now the players must kill a npc inside the castle;
- new and better looking blood splatter effect;
- better effect for the knight's spin to win skill;
- new shading and lighting.
Added
- Red and Blue Queen as boss and final objetives of CF maps;
- Now the spawn map shows team members and objectives locations;
- new skyboxes.
Fixed
- A bug where the donkey wouldn't appear for the clients, only for the server;
- Camera rendering bug with texts and lens flares.
Minimum Setup
- OS: Ubuntu 14.10
- Processor: Intel i5Memory: 2000 MB RAM
- Memory: 2000 MB RAM
- Graphics: Intel HD graphics 3700Network: Broadband Internet connection
- Storage: 1 GB available space
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