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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )



Name

 Ollie-Oop 

 

Developer

 Almost Playable Games 

 

Publisher

 Almost Playable Games 

 

Tags

 Indie 

Casual 

 

Adventure 

 

Singleplayer 

Release

 2021-11-16 

 

Steam

 € £ $ / % 

 

News

 10 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 Positive 

Steam store

 https://store.steampowered.com/app/895760 

 
Public Linux depots

 Ollie-Oop Linux [752.54 M] 




LINUX STREAMERS (0)




Quick Hotfix


  • Fixed a bug which prevented players from entering Pupperwave and Mars levels
  • A new hat???


[ 2022-11-28 22:04:24 CET ] [ Original post ]

Hotfix patch #2

Fixed a bug where you can get stuck in the soccer shootout mission


[ 2022-11-20 19:11:02 CET ] [ Original post ]

Bug Fix!

Just fixing some softlock bugs related to the dialogue system!


[ 2022-11-19 19:54:41 CET ] [ Original post ]

Paws Attacks!

Explore the surface of Mars!

Ollie is going on his grandest adventure yet! Let's go to Mars and have an interstellar good time!

Meet our new friend, Rover

Rover is a small, friendly little pal who got distracted on their mission, and ran out of batteries! Scour the surface of the planet for some batteries to get Rover back on the hunt for delicious cheese!

Operate advanced technology

Power up the generators using Puptonium crystals! Generators power doors, lights, anti gravity zones, and more!

???

We're not quite sure what this big flying metal doggie bowl in the sky is, but that one is for you to find out for yourself!

[h2]Update is out NOW! 10/20/22! Hop in and scoot on, friends![/h2]


[ 2022-10-20 16:12:14 CET ] [ Original post ]

Pupperwave update: LIVE!

As noted in the previous announcement, the Pupperwave update is here! First new map!

Patch notes:


  • New map, Pupperwave!
  • Trick system, score points by spinning, barking, and grinding with the new...
  • Grind system! It's been redone and is a lot more fun to do now
  • 3 new hats! The Drink Hat, Visor, and (for safety) the bike helmet!
  • A couple new skateboard deck skins
  • Loading screen redesign
  • Improvements to the save system and mission structure
  • New "Extras" tab in the pause menu in case you want to enable or disable the trick mode stuff in any level!


Happy Monday, skaters!
-Alex


[ 2022-02-28 18:34:55 CET ] [ Original post ]

Pupperwave Update

Hi Friends!

It's been a few weeks now since I've released an update, and since things have cooled down after launch back in November, we've been working on a shiny new level that we're really excited about!

New Level: Pupperwave

A new level, featuring v a p o r w a v e aesthetics! Surf the checkerboard ocean, discover marble structures in the sky, or get lost in the trippy glass mirror maze, and much more in our most ambitious level yet!

Grinding

A big part of the new level was revamping the grind mechanics to be much more fun and easy to integrate into the level design, so yeah, the grinding has been totally reworked, and it's much more fun now! It's a great way to get around, especially in Pupperwave! It also ties into the other big new feature in this update...

Trick Mode!

Finally, something you Tony Barkers have been asking for! There's a new tab in the pause menu called "Extras", in there you'll find a new checkbox to enable Trick Mode! Now you can finally jump, flip, grind, and bark and be rewarded with entirely arbitrary numbers! See how big you can make that number, go go go!

Update comes out 2/28!!

Full change log:


  • New Pupperwave Level!
  • Updated grind mechanics introduced
  • Added 2 new hats
  • Added a few new board skins
  • New loading screen
  • Added some additional grindable surfaces to Culdesac and Doggerton




[ 2022-02-24 21:06:43 CET ] [ Original post ]

Hotfix #3

Hi friends!

Very small fix today, only thing changed is a fix for a hidden achievement related to some underwater activities

The achievement was bugged before and not ever popping for anyone, but now it should be fixed! Try spending some time underwater :)

More updates soon, scoot on!
-Alex


[ 2021-11-27 21:22:24 CET ] [ Original post ]

Hotfix #3 New Remapoper!

Howdy friends!

Next hotfix is here! This time I worked to make a new control remapper, and fix up a variety of bugs yall have sent my way.

Here's the list!


  • Added an alternate path to culdesac roof
  • New controls remapper
  • Replaced the little dynamites near the mineshaft with a dynamite box that respawns dynamites once they're used up.
  • Fixed up the camera sensitivity slider
  • Reworked the tumbleweed mission to be a bit more fun
  • Hide soccer mission stuff when the mission isn't active so you can't get points outside of the mission
  • Fixed an input bug that allowed Ollie to get wayyyy too much air
  • Prevent spamming the remote control which caused a level to load multiple times
  • potential fix for NPC interact prompt being too small


[ 2021-11-26 18:28:41 CET ] [ Original post ]

Hotfix #2

Howdy skaters!

[h3]Just a small update today, I mainly wanted to fix the race in Doggerton, which had a few bugs going on that I had to work out. I've got more updates but I wanted to get this one out before the weekend so the race is at least possible :P[/h3]

Here's a list of all the changes:


  • Fixed a bunch of bugs related to the doggerton race
  • Changed the keyboard mapping so that up/down arrow keys are push/brake, and W/S only spin you in the air.
  • Added a boost zone near the saloon so it's easier to get on top of


Next things I'm working on over the weekend are bugs with camera recentering not saving correctly, camera sensitivity issues, and some improvements for some doggerton missions. Reworking the tumbleweed corral mission to require less tumbleweeds, and shorten the timer so it's a bit less tedious. I also need to spend some time fixing up the cave part of Doggerton as well.

Scoot on, friends! And thanks for playing!
-Alex


[ 2021-11-19 21:31:12 CET ] [ Original post ]

Update notes for Nov 17th patch

First stability patch!

Thanks for being here early, and hanging on with me while I fix some of the more major bugs. It's only day 2 and I have a lot more work to do but I hope you are all having fun with the game so far!

Here's the things included in this patch:


  • Fixed soccer shootout mission in Culdesac
  • Fixed issue where some achievements weren't unlocking
  • Fixed camera sensitivity slider not being hooked up to anything
  • Fixed a save file issue that would cause the game to stall for some players
  • Fixed tutorial pupcake not saving after completing tutorial
  • Fixed horizontally inverted D-Pad UI controls
  • Fixed a rendering bug with the main menu TV channel text
  • Fixed a bug with smell-o-vision showing soccer mission camera in Culdesac
  • Fixed bug where Ollie could go under the water in Doggerton


Once I get the current content really stable, I can't wait to work on some new levels and other content. I'll have more to share soon!

Scoot on,
-Alex


[ 2021-11-18 03:23:37 CET ] [ Original post ]