Dwarrows is a peaceful Town-Builder that borrows from the Action Adventure genre. Take control of three uniquely skilled characters to leave the confines of the town, explore the lush forest surrounding it, and work together to solve puzzles. Gather resources to build your town, invite the wandering elves to join it, and discover treasures within the ruins of a forgotten civilization.
Features
- Explore, quest, and puzzle through a peaceful and atmospheric world
- Play as three uniquely skilled characters
- Discover new town structures, characters, and treasures
- Build your town and balance resources and expansion
- Gather resources to supply your town and townsfolk to live in it
- Discover ancient artifacts to unlock the history of the land
- Unlock new structures for your town by combining blueprints
- Befriend animals who boost your characters' abilities
Dwarrows - In the beginning there were bugs...
A BIG shout out to all of you who have taken the time on the forums and discord to help out other players. We now know that there are some areas in the game which can be clearer (and we're hard at work about it!) but seeing all you all help each other out is so genuinely amazing. We couldn't have asked for a kinder, more considerate community!
Your positive responses so far have been absolutely humbling for our small team. We've been tuning into streams, reading the comments, checking out your screenshots, and watching your videos and the overall response has been so wonderful!
And lastly, if you've enjoyed the game so far, please help us spread the word and leave us a review on Steam! Reviews help us tremendously :)
This update especially addresses bugs that have skiddered out of the release build, and we've also added some improved hints to avoid losing time in the wrong places.
We'll keep working to address the issues and improving the game, while we work on adding fun new things in the future updates (keep an eye out for those!).
The full list of changes below:
Fixed a crash while destroying tiles Fixed bug where Town Rating 5 quest would not properly complete Fixed bug where Special Guest quest would not complete (speak to the mayor to complete it) Fixed an issue where interacting with the large bird nest near Hillcrest, could send your character under the world Fixed an issue where the default dirt tile locations in town could become holes in the ground Fixed a crash that could sometimes happen on game load Fixed a soft-lock situation when charming animals and Mayor Schtick notifies you about the town Fixed a few issues causing pets to be unequipped automatically or unequiping the wrong pet (this also solves an exploit that could work-around the pet follower limit) Fixed several achievements: Graveyard Janitor Crossing Spirit Buster The Champ It Was This Big
Added rebindable keys for each character. Default: F1=Dwilben; F2=Gloia; F3=Horbir; Added a new NPC, standing next to the green barn in Breezy River, who should help with hints regarding the kegnade quest Added force feedback options in the Game Options menu (enable/disable and intensity controls)
Added safety teleports under the world so that characters aren't destroyed if they happen to fall through the landscape Vivace's trigger radius is much bigger so players don't need to be right on top of her before she calls out for help Replaced the puppets' eyes with ... eyes Added some hints to the Vigil Pines trial to avoid missing the final puzzle Added some hints for one of the prankster locations
Fixed misspelling Imporium to Emporium Added some minor visual attractions to hint at the location of some artifacts Improved load game performance a bit Fixed a few dialogues that would show up saying "Player" after interacting with some transporters and dungeon doors. I'm sure I've missed some. Added a treasure blocking volume in Vigil Pines trials to avoid treasure falling into the portal Fixed a dialogue entry that hard-coded Gloia's name [/list]
Hi everyone!
Thank you!
The three of us have been so excited to see everyone playing the game! We're so grateful that you gave it a chance and that so many of you are enjoying it! We really appreciate all of the feedback, community involvement, kind words, tutorial vids, etc..A BIG shout out to all of you who have taken the time on the forums and discord to help out other players. We now know that there are some areas in the game which can be clearer (and we're hard at work about it!) but seeing all you all help each other out is so genuinely amazing. We couldn't have asked for a kinder, more considerate community!
Your positive responses so far have been absolutely humbling for our small team. We've been tuning into streams, reading the comments, checking out your screenshots, and watching your videos and the overall response has been so wonderful!
The Dwarrows Wiki Needs You!
The Dwarrows wiki is well underway and a big thank you to those who have contributed so far! It could certainly use your help if you'd like to fill in some blanks, add some new structure combinations, artifact locations, or quest details. https://dwarrows.fandom.com/wiki/Dwarrows_WikiAnd lastly, if you've enjoyed the game so far, please help us spread the word and leave us a review on Steam! Reviews help us tremendously :)
Now on to the patch notes!
This update especially addresses bugs that have skiddered out of the release build, and we've also added some improved hints to avoid losing time in the wrong places.
We'll keep working to address the issues and improving the game, while we work on adding fun new things in the future updates (keep an eye out for those!).
The full list of changes below:
FIXES
NEW
CHANGES AND IMPROVEMENTS
SMALL THINGS
[ 2020-03-08 07:10:13 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 19.10 supported
- Processor: Intel CPU Core i5-760 / AMD FX-9590Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 760 or AMD Radeon R9 270
- Storage: 4 GB available spaceAdditional Notes: OpenGL 4 or Vulkan support required
Recommended Setup
- OS: Ubuntu 19.10 supported
- Processor: Intel CPU Core i7 3770 3.4 GHz / AMD CPU AMD FX-8350 4 GHzMemory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 1060 or AMD Radeon RX570
- Storage: 4 GB available spaceAdditional Notes: OpenGL 4 or Vulkan support required
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