Features
- Explore, quest, and puzzle through a peaceful and atmospheric world
- Play as three uniquely skilled characters
- Discover new town structures, characters, and treasures
- Build your town and balance resources and expansion
- Gather resources to supply your town and townsfolk to live in it
- Discover ancient artifacts to unlock the history of the land
- Unlock new structures for your town by combining blueprints
- Befriend animals who boost your characters' abilities
Hi everyone!
We've been working on this new update for some time and it comes with improvements and fixes that span many areas of the game, as well as some new features that we've been excited to share!
The focuses of this update were the pet and stat systems: A new Hero menu tab now lists your character's abilities (eg. sprint & foraging) and stats (eg. run speed & agility).
Pets play into these new abilities and stats too by adding their abilities to the character they are equipped to!
We've also taken the time to do another pass on the Haywire Maintenance Automaton "boss fight". After reading many of your comments and watching people play this part of the game, we've come up with changes that should help make it much more understandable and enjoyable, and less frustrating.
More than a few fixes and tweaks found their way into this build as well. A complete list of these changes can be found below.
[u]Complete list of changes:[/u]
(Note: If the town has already been upgraded in a loaded game, 10 spirit sprites will be refunded)
(Note 2: The (J)ournal will be updated the next time Surveyor Runip is spoken to)
Hi everyone!
We've been working on this new update for some time and it comes with improvements and fixes that span many areas of the game, as well as some new features that we've been excited to share!
The focuses of this update were the pet and stat systems: A new Hero menu tab now lists your character's abilities (eg. sprint & foraging) and stats (eg. run speed & agility).
Pets play into these new abilities and stats too by adding their abilities to the character they are equipped to!
We've also taken the time to do another pass on the Haywire Maintenance Automaton "boss fight". After reading many of your comments and watching people play this part of the game, we've come up with changes that should help make it much more understandable and enjoyable, and less frustrating.
More than a few fixes and tweaks found their way into this build as well. A complete list of these changes can be found below.
[u]Complete list of changes:[/u]
(Note: If the town has already been upgraded in a loaded game, 10 spirit sprites will be refunded)
(Note 2: The (J)ournal will be updated the next time Surveyor Runip is spoken to)
Minimum Setup
- OS: Ubuntu 19.10 supported
- Processor: Intel CPU Core i5-760 / AMD FX-9590Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 760 or AMD Radeon R9 270
- Storage: 4 GB available spaceAdditional Notes: OpenGL 4 or Vulkan support required
Recommended Setup
- OS: Ubuntu 19.10 supported
- Processor: Intel CPU Core i7 3770 3.4 GHz / AMD CPU AMD FX-8350 4 GHzMemory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 1060 or AMD Radeon RX570
- Storage: 4 GB available spaceAdditional Notes: OpenGL 4 or Vulkan support required
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