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-Feature: Heavy attacks operate as sweep attacks now. Damage bonus has been reduced, but now your heavies can smash multiple opponents (albeit with reduced damage). Mega large weapons are unaffected. -Tweak: Follow Through skill changed. Slashing weapons deal full damage to all enemies hit with your heavy swing. Gave this skill to the Story protagonists. -Fixed: Enemies that are supposed to have infinite ammo should actually have it again. -Fixed: Some dumb stuff with shurikens that I did. Also, their looping audio will properly end when they stop flying. -Test: Falling damage negated if you just entered ragdoll. Should prevent losing corpus if an enemy's hit knocks you down, only for the floor to kill you.
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