MADNESS: Project Nexus
GIBBING TREE, LLC Developer
GIBBING TREE, LLC Publisher
2021-09-29 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Overwhelmingly Positive
(14088 reviews)
Public Linux Depots:- Madness: Project Nexus Depot Linux [3.23 G]
MPN BETA 1.13.a RELEASE!Our testers have just been given access to the latest version of the Madness: Project Nexus Closed Beta (v1.13.a), which means we're now counting down toward only a couple of checkpoints before full release of the game!
The new update includes a ton of balancing fixes and cleanup for Story Campaign, but primarily focuses on the new Arena Combat game mode. Arena was completely gutted and rebuilt from the ground up, and as it stands is mostly complete and only lacks the inclusion of four more stages, which are already nearly done. Barring setbacks, expect that update to reach closed beta in two weeks. After that, we move onto final cleanup before releasing the game to the public.
In addition to cleaning up endless bugs, tightening up CPU/GPU performance, and balancing gameplay, the final cleanup portion of development is also going to include a number of features we've put off until the very end:
* A tutorial stage that teaches basic to advance combat moves.
* Short, playable cutscenes between Story Campaign sectors that explore the history of Project Nexus.
* Multiplayer for Arena mode.
* Introductory video for Story Campaign
* Arena Hireling personalities and base interactions
* Face Picker for Arena Combat
* Story Campaign squadmate swapper
* Make The Playground (aka Interactive Mode) playable
I'm positive there are more, but these are the big ones. We hope to have all of this content in before March, leaving us a solid month of focused testing before we reassess and determine where we are on a final release date. There are other things to be done outside of game development (such as advertising and promotional content) that won't be discussed in this post, which will further occupy us. We're hopeful for this timeline though, and hope to hit you guys with a new set of release notes in two weeks!
-Swain
[ 2021-02-04 02:06:32 CET ] [ Original post ] MADNESS: Project Nexus is a
third-person Run n' Gun-slash-Beat'Em Up filled with arcade-style action and button-mashing brutality. Train your custom Madness combatant for the endless trials of Arena Mode, building weapons from your own sick imagination to get through just one more wave of deranged assailants. Or, play through the core campaign as the antiheroes of the Madness universe and unearth the terrible secrets of Project Nexus itself.
MADNESS: Project Nexus challenges your use of immersive & tactical combat, on-your-feet decision making, environmental navigation, a massive selection of weapons, and a pretty heavy dose of comic blood and violence. You'll progress through the game by navigating between rooms and overworld stages, engaging baddies along the way (who become wiser and more tactical as you advance). Not everyone is cut out to survive; we think you may be the exception.
Can you overcome the hordes of gun-toting Agents, sword-brandishing assassins, and bullet-deflecting giants that Project Nexus throws in your path? Grab your trusty weapon and
let's find out.MADNESS: Project Nexus features: - Story Campaign: Take the reigns of the heroes of the Madness universe, and infiltrate heavily guarded installations, survive cultist-ridden tunnel networks, fight back against dynamite-wielding cannibal bandits, and dodge the grasp of armor-plated Mag Agents over three times your size.
- Arena Mode: Create your character from scratch, advance through specialized skill tiers, and build a unique Madness warrior who is equipped to take on wave after wave of never-ending badguys in several combat environments. Build your own custom weapons and outfit them with the latest technology to give yourself the edge you're going to need to pull through.
MINIMAL SETUP- OS: Ubuntu 12.04 or later
- Processor: 2.4 GHz Intel Core2 Duo or betterMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 512 MB
- Storage: 1 GB available space
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